Files
AC_Pro/AC_ProLite.cbproj
2026-06-13 00:05:19 +08:00

2201 lines
115 KiB
Plaintext

<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{E3B7A94D-BFFC-4049-B2F8-943A1835C955}</ProjectGuid>
<ProjectVersion>20.3</ProjectVersion>
<FrameworkType>VCL</FrameworkType>
<AppType>Application</AppType>
<MainSource>AC_Pro.cpp</MainSource>
<Base>True</Base>
<Config Condition="'$(Config)'==''">Debug</Config>
<Platform Condition="'$(Platform)'==''">Win32</Platform>
<TargetedPlatforms>1</TargetedPlatforms>
<ProjectName Condition="'$(ProjectName)'==''">AC_ProLite</ProjectName>
</PropertyGroup>
<PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Base)'=='true') or '$(Base_Win32)'!=''">
<Base_Win32>true</Base_Win32>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Base)'=='true') or '$(Base_Win64)'!=''">
<Base_Win64>true</Base_Win64>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win64x' and '$(Base)'=='true') or '$(Base_Win64x)'!=''">
<Base_Win64x>true</Base_Win64x>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_1)'!=''">
<Cfg_1>true</Cfg_1>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''">
<Cfg_1_Win32>true</Cfg_1_Win32>
<CfgParent>Cfg_1</CfgParent>
<Cfg_1>true</Cfg_1>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64)'!=''">
<Cfg_1_Win64>true</Cfg_1_Win64>
<CfgParent>Cfg_1</CfgParent>
<Cfg_1>true</Cfg_1>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win64x' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64x)'!=''">
<Cfg_1_Win64x>true</Cfg_1_Win64x>
<CfgParent>Cfg_1</CfgParent>
<Cfg_1>true</Cfg_1>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_2)'!=''">
<Cfg_2>true</Cfg_2>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win32)'!=''">
<Cfg_2_Win32>true</Cfg_2_Win32>
<CfgParent>Cfg_2</CfgParent>
<Cfg_2>true</Cfg_2>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win64x' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win64x)'!=''">
<Cfg_2_Win64x>true</Cfg_2_Win64x>
<CfgParent>Cfg_2</CfgParent>
<Cfg_2>true</Cfg_2>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="'$(Base)'!=''">
<Icon_MainIcon>$(BDS)\bin\cbuilder_PROJECTICON.ico</Icon_MainIcon>
<Defines>_LITE_;$(Defines)</Defines>
<SanitizedProjectName>AC_ProLite</SanitizedProjectName>
<VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
<VerInfo_Build>1030</VerInfo_Build>
<VerInfo_Release>1</VerInfo_Release>
<VerInfo_Keys>CompanyName=唱作网;FileDescription=;FileVersion=1.0.1.1030;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.1.1030;Comments=</VerInfo_Keys>
<Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
<VerInfo_Locale>2052</VerInfo_Locale>
<AllPackageLibs>rtl.lib;vcl.lib;vclimg.lib;xmlrtl.lib;vclx.lib;vclactnband.lib;TPNGButton.lib;TCapButton.lib;TComboBoxComponent.lib;TGeneralDialogPanel.lib;TLineEdit.lib;TTextButton.lib;TSkinTrackBar.lib;TCKBox.lib;DbxCommonDriver.lib;dbrtl.lib;IndySystem.lib;IndyProtocols.lib;IndyCore.lib;TRadioBtn.lib;vclwinx.lib;bindengine.lib;soaprtl.lib;inet.lib;vcldb.lib;vclie.lib;vcledge.lib;Skia.Package.VCL.lib;Skia.Package.RTL.lib</AllPackageLibs>
<DCC_Namespace>System;Xml;Data;Datasnap;Web;Soap;Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;$(DCC_Namespace)</DCC_Namespace>
<ProjectType>CppVCLApplication</ProjectType>
<Multithreaded>true</Multithreaded>
<_TCHARMapping>wchar_t</_TCHARMapping>
<DCC_CBuilderOutput>JPHNE</DCC_CBuilderOutput>
<IntermediateOutputDir>.\$(Platform)\$(Config)</IntermediateOutputDir>
<FinalOutputDir>.\$(Platform)\$(Config)</FinalOutputDir>
<BCC_wpar>false</BCC_wpar>
<BCC_OptimizeForSpeed>true</BCC_OptimizeForSpeed>
<BCC_ExtendedErrorInfo>true</BCC_ExtendedErrorInfo>
<ILINK_TranslatedLibraryPath>$(BDSLIB)\$(PLATFORM)\release\$(LANGDIR);$(ILINK_TranslatedLibraryPath)</ILINK_TranslatedLibraryPath>
<UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
<UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
</PropertyGroup>
<PropertyGroup Condition="'$(Base_Win32)'!=''">
<PackageImports>bcbie;bcbsmp;$(PackageImports)</PackageImports>
<VerInfo_Build>0</VerInfo_Build>
<VerInfo_Release>0</VerInfo_Release>
<DynamicRTL>false</DynamicRTL>
<UsePackages>false</UsePackages>
<IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
<DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
<VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
<VerInfo_Locale>1033</VerInfo_Locale>
<UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
<UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
<Icon_MainIcon>AC_Pro_Icon.ico</Icon_MainIcon>
</PropertyGroup>
<PropertyGroup Condition="'$(Base_Win64)'!=''">
<VerInfo_Locale>1033</VerInfo_Locale>
<DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
<VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
<IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
<PackageImports>bindcomp;bindcompdbx;bindcompfmx;bindcompvcl;bindengine;CustomIPTransport;DataSnapCommon;dbexpress;dbrtl;dbxcds;DbxCommonDriver;DBXInterBaseDriver;dsnap;FireDAC;FireDACADSDriver;FireDACASADriver;FireDACCommon;FireDACCommonDriver;FireDACDataSnapDriver;FireDACDb2Driver;FireDACDBXDriver;FireDACIBDriver;FireDACMSAccDriver;FireDACMSSQLDriver;FireDACMySQLDriver;FireDACODBCDriver;FireDACOracleDriver;FireDACPgDriver;FireDACSqliteDriver;fmx;fmxase;fmxdae;fmxFireDAC;fmxobj;FMXTee;FmxTeeUI;IndyCore;IndyIPClient;IndyIPCommon;IndyIPServer;IndyProtocols;IndySystem;inet;inetdbxpress;MetropolisUILiveTile;RESTComponents;rtl;soaprtl;Tee;TeeDB;TeeUI;vcl;vclactnband;vcldb;vcldsnap;vclFireDAC;vclie;vclimg;VCLRESTComponents;vclribbon;VclSmp;vcltouch;vclx;xmlrtl;$(PackageImports)</PackageImports>
<UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
<UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
</PropertyGroup>
<PropertyGroup Condition="'$(Base_Win64x)'!=''">
<DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
<BT_BuildType>Debug</BT_BuildType>
<VerInfo_Keys>CompanyName=;FileDescription=$(MSBuildProjectName);FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProgramID=com.embarcadero.$(MSBuildProjectName);ProductName=$(MSBuildProjectName);ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
<VerInfo_Locale>1033</VerInfo_Locale>
<BCC_EnableBatchCompilation>true</BCC_EnableBatchCompilation>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1)'!=''">
<VerInfo_Release>0</VerInfo_Release>
<VerInfo_MinorVer>7</VerInfo_MinorVer>
<VerInfo_Keys>CompanyName=唱作网;FileDescription=;FileVersion=1.7.0.523;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.6.2.430;Comments=</VerInfo_Keys>
<VerInfo_Build>523</VerInfo_Build>
<DynamicRTL>false</DynamicRTL>
<UsePackages>false</UsePackages>
<BCC_OptimizeForSpeed>false</BCC_OptimizeForSpeed>
<BCC_DisableOptimizations>true</BCC_DisableOptimizations>
<DCC_Optimize>false</DCC_Optimize>
<DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
<Defines>_DEBUG;$(Defines)</Defines>
<BCC_InlineFunctionExpansion>false</BCC_InlineFunctionExpansion>
<BCC_UseRegisterVariables>None</BCC_UseRegisterVariables>
<DCC_Define>DEBUG</DCC_Define>
<BCC_DebugLineNumbers>true</BCC_DebugLineNumbers>
<TASM_DisplaySourceLines>true</TASM_DisplaySourceLines>
<BCC_StackFrames>true</BCC_StackFrames>
<ILINK_FullDebugInfo>true</ILINK_FullDebugInfo>
<TASM_Debugging>Full</TASM_Debugging>
<BCC_SourceDebuggingOn>true</BCC_SourceDebuggingOn>
<BCC_EnableCPPExceptions>true</BCC_EnableCPPExceptions>
<BCC_DisableFramePtrElimOpt>true</BCC_DisableFramePtrElimOpt>
<BCC_DisableSpellChecking>true</BCC_DisableSpellChecking>
<CLANG_UnwindTables>true</CLANG_UnwindTables>
<ILINK_LibraryPath>$(BDSLIB)\$(PLATFORM)\debug;$(ILINK_LibraryPath)</ILINK_LibraryPath>
<ILINK_TranslatedLibraryPath>$(BDSLIB)\$(PLATFORM)\debug\$(LANGDIR);$(ILINK_TranslatedLibraryPath)</ILINK_TranslatedLibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
<VerInfo_MinorVer>1</VerInfo_MinorVer>
<VerInfo_Build>818</VerInfo_Build>
<VerInfo_MajorVer>3</VerInfo_MajorVer>
<VerInfo_Keys>CompanyName=;FileVersion=3.1.0.818;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=3.1;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
<BCC_PCHCache>true</BCC_PCHCache>
<UsePackages>false</UsePackages>
<LinkPackageStatics>rtl.lib;vcl.lib;vclimg.lib;xmlrtl.lib;vclx.lib;vclactnband.lib;TPNGButton.lib;TCapButton.lib;TComboBoxComponent.lib;TGeneralDialogPanel.lib;TLineEdit.lib;TTextButton.lib;TSkinTrackBar.lib;TCKBox.lib;DbxCommonDriver.lib;dbrtl.lib;IndySystem.lib;IndyProtocols.lib;IndyCore.lib;TRadioBtn.lib;vclwinx.lib;bindengine.lib;soaprtl.lib;inet.lib;vcldb.lib;vclie.lib;vcledge.lib;Skia.Package.VCL.lib;Skia.Package.RTL.lib</LinkPackageStatics>
<Debugger_CWD>..\..\Deploy\debug\ProLite</Debugger_CWD>
<FinalOutputDir>..\..\Deploy\debug\ProLite</FinalOutputDir>
<VerInfo_Locale>1033</VerInfo_Locale>
<BT_BuildType>Debug</BT_BuildType>
<Icon_MainIcon>AC_Pro_Icon.ico</Icon_MainIcon>
<ILINK_LibraryPath>$(BDSLIB)\$(PLATFORM)$(CC_SUFFIX)\debug;$(ILINK_LibraryPath)</ILINK_LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
<Icon_MainIcon>AC_Pro_Icon.ico</Icon_MainIcon>
<LinkPackageStatics>rtl.lib;vcl.lib;vclimg.lib;xmlrtl.lib;vclx.lib;vclactnband.lib;TPNGButton.lib;TCapButton.lib;TComboBoxComponent.lib;TGeneralDialogPanel.lib;TLineEdit.lib;TTextButton.lib;TSkinTrackBar.lib;TCKBox.lib;DbxCommonDriver.lib;dbrtl.lib;IndySystem.lib;IndyProtocols.lib;IndyCore.lib;TRadioBtn.lib</LinkPackageStatics>
<VerInfo_Locale>1033</VerInfo_Locale>
<FinalOutputDir>..\..\Deploy\debug\ProLite</FinalOutputDir>
<BT_BuildType>Debug</BT_BuildType>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1_Win64x)'!=''">
<AppDPIAwarenessMode>PerMonitorV2</AppDPIAwarenessMode>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_2)'!=''">
<Icon_MainIcon>..\..\Deploy\Release\Pro\AccompanyCube.ico</Icon_MainIcon>
<VerInfo_Release>0</VerInfo_Release>
<VerInfo_MinorVer>7</VerInfo_MinorVer>
<VerInfo_Build>523</VerInfo_Build>
<VerInfo_Keys>CompanyName=唱作网;FileDescription=唱作魔方专业版;FileVersion=1.7.0.523;InternalName=AC_ProLite;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=唱作魔方专业版;ProductVersion=1.7;Comments=</VerInfo_Keys>
<DynamicRTL>false</DynamicRTL>
<Defines>NDEBUG;$(Defines)</Defines>
<TASM_Debugging>None</TASM_Debugging>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
<VerInfo_MajorVer>3</VerInfo_MajorVer>
<VerInfo_MinorVer>1</VerInfo_MinorVer>
<ILINK_LibraryPath>$(BDSLIB)\$(PLATFORM)$(CC_SUFFIX)\release;$(ILINK_LibraryPath)</ILINK_LibraryPath>
<ILINK_DisableIncrementalLinking>true</ILINK_DisableIncrementalLinking>
<VerInfo_Build>818</VerInfo_Build>
<Debugger_CWD>..\..\Deploy\Release\ProLite</Debugger_CWD>
<VerInfo_Locale>1033</VerInfo_Locale>
<VerInfo_Keys>CompanyName=唱作网;FileDescription=唱作魔方教学版;FileVersion=3.1.0.818;InternalName=AC_ProLite.exe;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=唱作魔方教学版;ProductVersion=3.1;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName)</VerInfo_Keys>
<UsePackages>false</UsePackages>
<FinalOutputDir>..\..\Deploy\Release\ProLite</FinalOutputDir>
<LinkPackageStatics>rtl.lib;vcl.lib;vclimg.lib;xmlrtl.lib;vclx.lib;vclactnband.lib;TPNGButton.lib;TCapButton.lib;TComboBoxComponent.lib;TGeneralDialogPanel.lib;TLineEdit.lib;TTextButton.lib;TSkinTrackBar.lib;TCKBox.lib;DbxCommonDriver.lib;dbrtl.lib;IndySystem.lib;IndyProtocols.lib;IndyCore.lib;TRadioBtn.lib</LinkPackageStatics>
<Icon_MainIcon>AC_Pro_Icon.ico</Icon_MainIcon>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_2_Win64x)'!=''">
<AppDPIAwarenessMode>PerMonitorV2</AppDPIAwarenessMode>
</PropertyGroup>
<ItemGroup>
<CppCompile Include="AboutFormUnit.cpp">
<Form>AboutForm</Form>
<FormType>dfm</FormType>
<DependentOn>AboutFormUnit.h</DependentOn>
<BuildOrder>70</BuildOrder>
</CppCompile>
<CppCompile Include="AC_Pro.cpp">
<BuildOrder>0</BuildOrder>
</CppCompile>
<CppCompile Include="AudioFxFormUnit.cpp">
<Form>AudioFxForm</Form>
<FormType>dfm</FormType>
<DependentOn>AudioFxFormUnit.h</DependentOn>
<BuildOrder>148</BuildOrder>
</CppCompile>
<CppCompile Include="AudioTrack.cpp">
<DependentOn>AudioTrack.h</DependentOn>
<BuildOrder>122</BuildOrder>
</CppCompile>
<CppCompile Include="AudStylePanel.cpp">
<DependentOn>AudStylePanel.h</DependentOn>
<BuildOrder>33</BuildOrder>
</CppCompile>
<CppCompile Include="BaseTrack.cpp">
<BuildOrder>164</BuildOrder>
</CppCompile>
<CppCompile Include="BKGMemoUnit.cpp">
<DependentOn>BKGMemoUnit.h</DependentOn>
<BuildOrder>48</BuildOrder>
</CppCompile>
<CppCompile Include="BtnPanelUnit.cpp">
<DependentOn>BtnPanelUnit.h</DependentOn>
<BuildOrder>130</BuildOrder>
</CppCompile>
<CppCompile Include="ChordPanel.cpp">
<DependentOn>ChordPanel.h</DependentOn>
<BuildOrder>161</BuildOrder>
</CppCompile>
<CppCompile Include="Compose.cpp">
<DependentOn>Compose.h</DependentOn>
<BuildOrder>56</BuildOrder>
</CppCompile>
<CppCompile Include="ContentPanelUnit.cpp">
<DependentOn>ContentPanelUnit.h</DependentOn>
<BuildOrder>11</BuildOrder>
</CppCompile>
<CppCompile Include="CustomerSettingFormUnit.cpp">
<Form>CustomerSettingForm</Form>
<FormType>dfm</FormType>
<DependentOn>CustomerSettingFormUnit.h</DependentOn>
<BuildOrder>105</BuildOrder>
</CppCompile>
<CppCompile Include="CustomerSettingPanelUnit.cpp">
<DependentOn>CustomerSettingPanelUnit.h</DependentOn>
<BuildOrder>106</BuildOrder>
</CppCompile>
<CppCompile Include="FavorTextureUnit.cpp">
<DependentOn>FavorTextureUnit.h</DependentOn>
<BuildOrder>138</BuildOrder>
</CppCompile>
<CppCompile Include="FxDef.cpp">
<DependentOn>FxDef.h</DependentOn>
<BuildOrder>52</BuildOrder>
</CppCompile>
<CppCompile Include="GlobalUnit.cpp">
<DependentOn>GlobalUnit.h</DependentOn>
<BuildOrder>3</BuildOrder>
</CppCompile>
<CppCompile Include="HelpFormUnit.cpp">
<Form>HelpForm</Form>
<FormType>dfm</FormType>
<DependentOn>HelpFormUnit.h</DependentOn>
<BuildOrder>78</BuildOrder>
</CppCompile>
<CppCompile Include="HelpPanelUnit.cpp">
<DependentOn>HelpPanelUnit.h</DependentOn>
<BuildOrder>82</BuildOrder>
</CppCompile>
<CppCompile Include="ImgCopperExUnit.cpp">
<DependentOn>ImgCopperExUnit.h</DependentOn>
<BuildOrder>126</BuildOrder>
</CppCompile>
<CppCompile Include="ImgCopperFormUnit.cpp">
<Form>ImgCopperForm</Form>
<FormType>dfm</FormType>
<DependentOn>ImgCopperFormUnit.h</DependentOn>
<BuildOrder>127</BuildOrder>
</CppCompile>
<CppCompile Include="ImportFormUnit.cpp">
<Form>ImportForm</Form>
<FormType>dfm</FormType>
<DependentOn>ImportFormUnit.h</DependentOn>
<BuildOrder>46</BuildOrder>
</CppCompile>
<CppCompile Include="ImportSegmentFormUnit.cpp">
<Form>ImportSegmentForm</Form>
<FormType>dfm</FormType>
<DependentOn>ImportSegmentFormUnit.h</DependentOn>
<BuildOrder>108</BuildOrder>
</CppCompile>
<CppCompile Include="Instruments.cpp">
<DependentOn>Instruments.h</DependentOn>
<BuildOrder>91</BuildOrder>
</CppCompile>
<CppCompile Include="KeyBoard.cpp">
<DependentOn>KeyBoard.h</DependentOn>
<BuildOrder>62</BuildOrder>
</CppCompile>
<CppCompile Include="ListPanel.cpp">
<DependentOn>ListPanel.h</DependentOn>
<BuildOrder>87</BuildOrder>
</CppCompile>
<CppCompile Include="ListViewBase.cpp">
<DependentOn>ListViewBase.h</DependentOn>
<BuildOrder>143</BuildOrder>
</CppCompile>
<CppCompile Include="ListViewMove.cpp">
<DependentOn>ListViewMove.h</DependentOn>
<BuildOrder>162</BuildOrder>
</CppCompile>
<CppCompile Include="ListViewPattern.cpp">
<DependentOn>ListViewPattern.h</DependentOn>
<BuildOrder>142</BuildOrder>
</CppCompile>
<CppCompile Include="ListViewText.cpp">
<DependentOn>ListViewText.h</DependentOn>
<BuildOrder>141</BuildOrder>
</CppCompile>
<CppCompile Include="MainFormUnit.cpp">
<Form>MainForm</Form>
<FormType>dfm</FormType>
<DependentOn>MainFormUnit.h</DependentOn>
<BuildOrder>2</BuildOrder>
</CppCompile>
<CppCompile Include="ManageSongFormUnit.cpp">
<Form>ManageSongForm</Form>
<FormType>dfm</FormType>
<DependentOn>ManageSongFormUnit.h</DependentOn>
<BuildOrder>72</BuildOrder>
</CppCompile>
<CppCompile Include="MenuBar.cpp">
<DependentOn>MenuBar.h</DependentOn>
<BuildOrder>9</BuildOrder>
</CppCompile>
<CppCompile Include="MenuUnit.cpp">
<DependentOn>MenuUnit.h</DependentOn>
<BuildOrder>136</BuildOrder>
</CppCompile>
<CppCompile Include="MessageFormUnit.cpp">
<Form>MessageForm</Form>
<FormType>dfm</FormType>
<DependentOn>MessageFormUnit.h</DependentOn>
<BuildOrder>5</BuildOrder>
</CppCompile>
<CppCompile Include="MicSetFormUnit.cpp">
<Form>MicSetForm</Form>
<FormType>dfm</FormType>
<DependentOn>MicSetFormUnit.h</DependentOn>
<BuildOrder>44</BuildOrder>
</CppCompile>
<CppCompile Include="MidiTrack.cpp">
<DependentOn>MidiTrack.h</DependentOn>
<BuildOrder>161</BuildOrder>
</CppCompile>
<CppCompile Include="MultiSwitchProgFormUnit.cpp">
<Form>MultiSwitchProgForm</Form>
<FormType>dfm</FormType>
<DependentOn>MultiSwitchProgFormUnit.h</DependentOn>
<BuildOrder>98</BuildOrder>
</CppCompile>
<CppCompile Include="NotificationADPanelUnit.cpp">
<DependentOn>NotificationADPanelUnit.h</DependentOn>
<BuildOrder>92</BuildOrder>
</CppCompile>
<CppCompile Include="NotificationContentPanelUnit.cpp">
<DependentOn>NotificationContentPanelUnit.h</DependentOn>
<BuildOrder>93</BuildOrder>
</CppCompile>
<CppCompile Include="NotificationExUnit.cpp">
<DependentOn>NotificationExUnit.h</DependentOn>
<BuildOrder>94</BuildOrder>
</CppCompile>
<CppCompile Include="NotificationFormUnit.cpp">
<Form>NotificationForm</Form>
<FormType>dfm</FormType>
<DependentOn>NotificationFormUnit.h</DependentOn>
<BuildOrder>95</BuildOrder>
</CppCompile>
<CppCompile Include="NotificationThreadUnit.cpp">
<DependentOn>NotificationThreadUnit.h</DependentOn>
<BuildOrder>96</BuildOrder>
</CppCompile>
<CppCompile Include="PanelDB.cpp">
<DependentOn>PanelDB.h</DependentOn>
<BuildOrder>139</BuildOrder>
</CppCompile>
<CppCompile Include="PayMentFormUnit.cpp">
<Form>PayMentForm</Form>
<FormType>dfm</FormType>
<DependentOn>PayMentFormUnit.h</DependentOn>
<BuildOrder>102</BuildOrder>
</CppCompile>
<CppCompile Include="PayMentPanelUnit.cpp">
<DependentOn>PayMentPanelUnit.h</DependentOn>
<BuildOrder>103</BuildOrder>
</CppCompile>
<CppCompile Include="PlayTimePanel.cpp">
<DependentOn>PlayTimePanel.h</DependentOn>
<BuildOrder>170</BuildOrder>
</CppCompile>
<CppCompile Include="PredefineProjectFormUnit.cpp">
<Form>PredefineProjectForm</Form>
<FormType>dfm</FormType>
<DependentOn>PredefineProjectFormUnit.h</DependentOn>
<BuildOrder>104</BuildOrder>
</CppCompile>
<CppCompile Include="PredefineProjectSetUnit.cpp">
<DependentOn>PredefineProjectSetUnit.h</DependentOn>
<BuildOrder>104</BuildOrder>
</CppCompile>
<CppCompile Include="PreStylePanel.cpp">
<DependentOn>PreStylePanel.h</DependentOn>
<BuildOrder>32</BuildOrder>
</CppCompile>
<CppCompile Include="ProgHandlePanel.cpp">
<DependentOn>ProgHandlePanel.h</DependentOn>
<BuildOrder>99</BuildOrder>
</CppCompile>
<CppCompile Include="ProgressFormUnit.cpp">
<Form>ProgressForm</Form>
<FormType>dfm</FormType>
<DependentOn>ProgressFormUnit.h</DependentOn>
<BuildOrder>20</BuildOrder>
</CppCompile>
<CppCompile Include="ProgressThreadUnit.cpp">
<DependentOn>ProgressThreadUnit.h</DependentOn>
<BuildOrder>21</BuildOrder>
</CppCompile>
<CppCompile Include="Project.cpp">
<DependentOn>Project.h</DependentOn>
<BuildOrder>125</BuildOrder>
</CppCompile>
<CppCompile Include="QRcodePanel.cpp">
<DependentOn>QRcodePanel.h</DependentOn>
<BuildOrder>38</BuildOrder>
</CppCompile>
<RcItem Include="Res\Content\AudioIcon.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>imgWaveIcon</ResourceId>
</RcItem>
<RcItem Include="Res\Content\MidiIcon.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>imgMidiIcon</ResourceId>
</RcItem>
<RcItem Include="Res\Content\PlayCursor.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>imgPlayCursor</ResourceId>
</RcItem>
<RcItem Include="Res\Copper\music_cover_default.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>music_cover_default</ResourceId>
</RcItem>
<RcItem Include="Res\Copper\round.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>round</ResourceId>
</RcItem>
<RcItem Include="Res\Effect\add.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgEffectAdd</ResourceId>
</RcItem>
<RcItem Include="Res\Effect\power_off.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgEffectOff</ResourceId>
</RcItem>
<RcItem Include="Res\Effect\power_on.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgEffectOn</ResourceId>
</RcItem>
<RcItem Include="Res\Help\help_btn.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>HelpPNG</ResourceId>
</RcItem>
<RcItem Include="Res\Main\BlackPress.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>KBBlackDown</ResourceId>
</RcItem>
<RcItem Include="Res\Main\brush.cur">
<ResourceType>CURSOR</ResourceType>
<ResourceId>CursorBrush</ResourceId>
</RcItem>
<RcItem Include="Res\Main\brushadd.cur">
<ResourceType>CURSOR</ResourceType>
<ResourceId>CursorBrushAdd</ResourceId>
</RcItem>
<RcItem Include="Res\Main\brushno.cur">
<ResourceType>CURSOR</ResourceType>
<ResourceId>CursorBrushNo</ResourceId>
</RcItem>
<RcItem Include="Res\Main\keyboard.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>KeyBoard</ResourceId>
</RcItem>
<RcItem Include="Res\Main\mibutton.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgMIButton</ResourceId>
</RcItem>
<RcItem Include="Res\Main\notice.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>NoticeBk</ResourceId>
</RcItem>
<RcItem Include="Res\Main\view_chord_l.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>btnViewChordLeft</ResourceId>
</RcItem>
<RcItem Include="Res\Main\view_chord_r.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>btnViewChordRight</ResourceId>
</RcItem>
<RcItem Include="Res\Main\view_style_l.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>btnViewStyleLeft</ResourceId>
</RcItem>
<RcItem Include="Res\Main\view_style_r.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>btnViewStyleRight</ResourceId>
</RcItem>
<RcItem Include="Res\Main\view_track_l.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>btnViewTrackLeft</ResourceId>
</RcItem>
<RcItem Include="Res\Main\view_track_r.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>btnViewTrackRight</ResourceId>
</RcItem>
<RcItem Include="Res\Main\WhiteDualPress.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>KBWhiteDDown</ResourceId>
</RcItem>
<RcItem Include="Res\Main\WhiteLeftPress.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>KBWhiteLDown</ResourceId>
</RcItem>
<RcItem Include="Res\Main\WhiteRightPress.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>KBWhiteRDown</ResourceId>
</RcItem>
<RcItem Include="Res\MessageBox\info.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgInfo</ResourceId>
</RcItem>
<RcItem Include="Res\Progress\ProgressLeft.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>imgProgressLeft</ResourceId>
</RcItem>
<RcItem Include="Res\Progress\ProgressRight.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>imgProgressRight</ResourceId>
</RcItem>
<RcItem Include="Res\Record\BeatHint1.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgBeatHint1</ResourceId>
</RcItem>
<RcItem Include="Res\Record\BeatHint2.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgBeatHint2</ResourceId>
</RcItem>
<RcItem Include="Res\Record\BeatHint3.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgBeatHint3</ResourceId>
</RcItem>
<RcItem Include="Res\Record\BeatHint4.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgBeatHint4</ResourceId>
</RcItem>
<RcItem Include="Res\Scrollbar\LineDown.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>SBLineDown</ResourceId>
</RcItem>
<RcItem Include="Res\Scrollbar\LineLeft.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>SBLineLeft</ResourceId>
</RcItem>
<RcItem Include="Res\Scrollbar\LineRight.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>SBLineRight</ResourceId>
</RcItem>
<RcItem Include="Res\Scrollbar\LineUp.bmp">
<ResourceType>BITMAP</ResourceType>
<ResourceId>SBLineUp</ResourceId>
</RcItem>
<RcItem Include="Res\Setup\tapHover.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>TapDown</ResourceId>
</RcItem>
<RcItem Include="Res\Setup\tapNor.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>TapNor</ResourceId>
</RcItem>
<RcItem Include="Res\Style\addchan.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgAddChannel</ResourceId>
</RcItem>
<RcItem Include="Res\Style\addsegment.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgAddSegment</ResourceId>
</RcItem>
<RcItem Include="Res\Style\alpha_chord.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgAlphaChord</ResourceId>
</RcItem>
<RcItem Include="Res\Style\channel.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgChannel</ResourceId>
</RcItem>
<RcItem Include="Res\Style\collect.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgCollect</ResourceId>
</RcItem>
<RcItem Include="Res\Style\download.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgDownload</ResourceId>
</RcItem>
<RcItem Include="Res\Style\eff_wav.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgEffWav</ResourceId>
</RcItem>
<RcItem Include="Res\Style\item_checked.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgItemChecked</ResourceId>
</RcItem>
<RcItem Include="Res\Style\item_unchecked.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgItemUnchecked</ResourceId>
</RcItem>
<RcItem Include="Res\Style\newstyle.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgNewStyle</ResourceId>
</RcItem>
<RcItem Include="Res\Style\pylon.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgPylon</ResourceId>
</RcItem>
<RcItem Include="Res\Style\star1.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgStar</ResourceId>
</RcItem>
<RcItem Include="Res\Style\star2.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgScore</ResourceId>
</RcItem>
<RcItem Include="Res\Style\star3.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgUnScore</ResourceId>
</RcItem>
<RcItem Include="Res\Style\stylecharge.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgStyleCharge</ResourceId>
</RcItem>
<RcItem Include="Res\Style\stylesave.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgStyleSave</ResourceId>
</RcItem>
<RcItem Include="Res\Style\styleupload.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgStyleUpload</ResourceId>
</RcItem>
<RcItem Include="Res\Style\style_arrows_close.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgFold</ResourceId>
</RcItem>
<RcItem Include="Res\Style\style_arrows_open.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgUnfold</ResourceId>
</RcItem>
<RcItem Include="Res\Style\style_brush.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgBrush</ResourceId>
</RcItem>
<RcItem Include="Res\Style\style_delete.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgDelete</ResourceId>
</RcItem>
<RcItem Include="Res\Style\style_prog.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgProg</ResourceId>
</RcItem>
<RcItem Include="Res\Style\tab_collect.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgTabCollect</ResourceId>
</RcItem>
<RcItem Include="Res\Style\tab_local.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgTabLocal</ResourceId>
</RcItem>
<RcItem Include="Res\Style\tab_recom.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgTabRecom</ResourceId>
</RcItem>
<RcItem Include="Res\Style\tab_release.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgTabRelease</ResourceId>
</RcItem>
<RcItem Include="Res\Style\tab_select.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgTabSelect</ResourceId>
</RcItem>
<RcItem Include="Res\Style\tab_share.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgTabShare</ResourceId>
</RcItem>
<RcItem Include="Res\Style\texture.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgTexture</ResourceId>
</RcItem>
<RcItem Include="Res\Style\trackoff.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgTrackOff</ResourceId>
</RcItem>
<RcItem Include="Res\Style\trackon.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgTrackOn</ResourceId>
</RcItem>
<RcItem Include="Res\Style\uncollect.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgUnCollect</ResourceId>
</RcItem>
<RcItem Include="Res\Style\volume.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgVolume</ResourceId>
</RcItem>
<RcItem Include="Res\Style\wave.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgWave</ResourceId>
</RcItem>
<RcItem Include="Res\Style\wav_eff.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgWavEff</ResourceId>
</RcItem>
<RcItem Include="Res\System\close.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>imgClose</ResourceId>
</RcItem>
<RcItem Include="Res\System\menu_arrows.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>ImgSubMenu</ResourceId>
</RcItem>
<RcItem Include="Res\System\menu_down.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>ImgDownMenu</ResourceId>
</RcItem>
<RcItem Include="Res\System\menu_up.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>ImgUpMenu</ResourceId>
</RcItem>
<RcItem Include="Res\UserInfo\UserIcon.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>UserInfo_Icon</ResourceId>
</RcItem>
<RcItem Include="Res\UserInfo\user_coin.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>UserInfo_Coin</ResourceId>
</RcItem>
<RcItem Include="Res\UserInfo\user_fans.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>UserInfo_Fans</ResourceId>
</RcItem>
<RcItem Include="Res\UserInfo\user_music.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>UserInfo_Music</ResourceId>
</RcItem>
<RcItem Include="Res\UserInfo\user_pops.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>UserInfo_Pops</ResourceId>
</RcItem>
<RcItem Include="Res\UserInfo\user_zone.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>UserInfo_Zone</ResourceId>
</RcItem>
<RcItem Include="Res\Vip\icon_vip_off.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>vipNone</ResourceId>
</RcItem>
<RcItem Include="Res\Vip\icon_vip_on.PNG">
<ResourceType>RCDATA</ResourceType>
<ResourceId>vipTimer</ResourceId>
</RcItem>
<RcItem Include="Res\Vip\icon_vip_on5.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>vipForever</ResourceId>
</RcItem>
<CppCompile Include="SaveFormUnit.cpp">
<Form>SaveForm</Form>
<FormType>dfm</FormType>
<DependentOn>SaveFormUnit.h</DependentOn>
<BuildOrder>52</BuildOrder>
</CppCompile>
<CppCompile Include="SaveLocalStyleFormUnit.cpp">
<Form>SaveLocalStyleForm</Form>
<FormType>dfm</FormType>
<DependentOn>SaveLocalStyleFormUnit.h</DependentOn>
<BuildOrder>107</BuildOrder>
</CppCompile>
<CppCompile Include="ScoreFormUnit.cpp">
<Form>ScoreForm</Form>
<FormType>dfm</FormType>
<DependentOn>ScoreFormUnit.h</DependentOn>
<BuildOrder>88</BuildOrder>
</CppCompile>
<CppCompile Include="ScrollViewUnit.cpp">
<DependentOn>ScrollViewUnit.h</DependentOn>
<BuildOrder>146</BuildOrder>
</CppCompile>
<CppCompile Include="SetUpFormUnit.cpp">
<Form>SetUpForm</Form>
<FormType>dfm</FormType>
<DependentOn>SetUpFormUnit.h</DependentOn>
<BuildOrder>40</BuildOrder>
</CppCompile>
<CppCompile Include="ShowUserInfoPanel.cpp">
<DependentOn>ShowUserInfoPanel.h</DependentOn>
<BuildOrder>56</BuildOrder>
</CppCompile>
<CppCompile Include="SkinHintWindow.cpp">
<DependentOn>SkinHintWindow.h</DependentOn>
<BuildOrder>19</BuildOrder>
</CppCompile>
<CppCompile Include="SkinScrollBarUnit.cpp">
<DependentOn>SkinScrollBarUnit.h</DependentOn>
<BuildOrder>12</BuildOrder>
</CppCompile>
<CppCompile Include="SplashFormUnit.cpp">
<Form>SplashForm</Form>
<FormType>dfm</FormType>
<DependentOn>SplashFormUnit.h</DependentOn>
<BuildOrder>4</BuildOrder>
</CppCompile>
<CppCompile Include="StateBtn.cpp">
<DependentOn>StateBtn.h</DependentOn>
<BuildOrder>144</BuildOrder>
</CppCompile>
<CppCompile Include="StyleItem.cpp">
<DependentOn>StyleItem.h</DependentOn>
<BuildOrder>40</BuildOrder>
</CppCompile>
<CppCompile Include="StylePanel.cpp">
<DependentOn>StylePanel.h</DependentOn>
<BuildOrder>15</BuildOrder>
</CppCompile>
<CppCompile Include="StyleSelPanel.cpp">
<DependentOn>StyleSelPanel.h</DependentOn>
<BuildOrder>54</BuildOrder>
</CppCompile>
<CppCompile Include="StyleSpecsFormUnit.cpp">
<Form>StyleSpecsForm</Form>
<FormType>dfm</FormType>
<DependentOn>StyleSpecsFormUnit.h</DependentOn>
<BuildOrder>119</BuildOrder>
</CppCompile>
<CppCompile Include="StyleUploadFormUnit.cpp">
<Form>StyleUploadForm</Form>
<FormType>dfm</FormType>
<DependentOn>StyleUploadFormUnit.h</DependentOn>
<BuildOrder>116</BuildOrder>
</CppCompile>
<CppCompile Include="SwitchProgFormUnit.cpp">
<Form>SwitchProgForm</Form>
<FormType>dfm</FormType>
<DependentOn>SwitchProgFormUnit.h</DependentOn>
<BuildOrder>84</BuildOrder>
</CppCompile>
<CppCompile Include="SwitchTextureForm.cpp">
<Form>SwitchPartternForm</Form>
<FormType>dfm</FormType>
<DependentOn>SwitchTextureForm.h</DependentOn>
<BuildOrder>137</BuildOrder>
</CppCompile>
<CppCompile Include="TableViewUnit.cpp">
<DependentOn>TableViewUnit.h</DependentOn>
<BuildOrder>145</BuildOrder>
</CppCompile>
<CppCompile Include="ToolpalPanel.cpp">
<DependentOn>ToolpalPanel.h</DependentOn>
<BuildOrder>14</BuildOrder>
</CppCompile>
<CppCompile Include="TrackPanel.cpp">
<DependentOn>TrackPanel.h</DependentOn>
<BuildOrder>81</BuildOrder>
</CppCompile>
<CppCompile Include="TransSkinScrollBar.cpp">
<DependentOn>TransSkinScrollBar.h</DependentOn>
<BuildOrder>129</BuildOrder>
</CppCompile>
<CppCompile Include="Undo.cpp">
<DependentOn>Undo.h</DependentOn>
<BuildOrder>124</BuildOrder>
</CppCompile>
<CppCompile Include="UpdateFormUnit.cpp">
<Form>UpdateForm</Form>
<FormType>dfm</FormType>
<DependentOn>UpdateFormUnit.h</DependentOn>
<BuildOrder>78</BuildOrder>
</CppCompile>
<CppCompile Include="UpDownUnit.cpp">
<DependentOn>UpDownUnit.h</DependentOn>
<BuildOrder>41</BuildOrder>
</CppCompile>
<CppCompile Include="UploadFormUnit.cpp">
<Form>UploadForm</Form>
<FormType>dfm</FormType>
<DependentOn>UploadFormUnit.h</DependentOn>
<BuildOrder>47</BuildOrder>
</CppCompile>
<CppCompile Include="UseStylePanel.cpp">
<DependentOn>UseStylePanel.h</DependentOn>
<BuildOrder>31</BuildOrder>
</CppCompile>
<CppCompile Include="VolumeFormUnit.cpp">
<Form>VolumeForm</Form>
<FormType>dfm</FormType>
<DependentOn>VolumeFormUnit.h</DependentOn>
<BuildOrder>53</BuildOrder>
</CppCompile>
<CppCompile Include="VSTiFormUnit.cpp">
<Form>VSTiForm</Form>
<FormType>dfm</FormType>
<DependentOn>VSTiFormUnit.h</DependentOn>
<BuildOrder>149</BuildOrder>
</CppCompile>
<CppCompile Include="VSTPathFormUnit.cpp">
<Form>VSTPathForm</Form>
<FormType>dfm</FormType>
<DependentOn>VSTPathFormUnit.h</DependentOn>
<BuildOrder>163</BuildOrder>
</CppCompile>
<CppCompile Include="VSTPluginFormUnit.cpp">
<Form>VSTPluginForm</Form>
<FormType>dfm</FormType>
<DependentOn>VSTPluginFormUnit.h</DependentOn>
<BuildOrder>150</BuildOrder>
</CppCompile>
<FormResources Include="StyleUploadFormUnit.dfm"/>
<FormResources Include="SwitchProgFormUnit.dfm"/>
<FormResources Include="SwitchTextureForm.dfm"/>
<FormResources Include="StyleSpecsFormUnit.dfm"/>
<FormResources Include="VolumeFormUnit.dfm"/>
<FormResources Include="VSTiFormUnit.dfm"/>
<FormResources Include="VSTPathFormUnit.dfm"/>
<FormResources Include="VSTPluginFormUnit.dfm"/>
<FormResources Include="UpdateFormUnit.dfm"/>
<FormResources Include="UploadFormUnit.dfm"/>
<FormResources Include="SetUpFormUnit.dfm"/>
<FormResources Include="SplashFormUnit.dfm"/>
<FormResources Include="SaveFormUnit.dfm"/>
<FormResources Include="SaveLocalStyleFormUnit.dfm"/>
<FormResources Include="ScoreFormUnit.dfm"/>
<FormResources Include="MainFormUnit.dfm"/>
<FormResources Include="ManageSongFormUnit.dfm"/>
<FormResources Include="ImportSegmentFormUnit.dfm"/>
<FormResources Include="NotificationFormUnit.dfm"/>
<FormResources Include="MessageFormUnit.dfm"/>
<FormResources Include="MicSetFormUnit.dfm"/>
<FormResources Include="MultiSwitchProgFormUnit.dfm"/>
<FormResources Include="AboutFormUnit.dfm"/>
<FormResources Include="AudioFxFormUnit.dfm"/>
<FormResources Include="HelpFormUnit.dfm"/>
<FormResources Include="ImgCopperFormUnit.dfm"/>
<FormResources Include="ImportFormUnit.dfm"/>
<FormResources Include="CustomerSettingFormUnit.dfm"/>
<FormResources Include="ProgressFormUnit.dfm"/>
<FormResources Include="PayMentFormUnit.dfm"/>
<FormResources Include="PredefineProjectFormUnit.dfm"/>
<BuildConfiguration Include="Base">
<Key>Base</Key>
</BuildConfiguration>
<BuildConfiguration Include="Debug">
<Key>Cfg_1</Key>
<CfgParent>Base</CfgParent>
</BuildConfiguration>
<BuildConfiguration Include="Release">
<Key>Cfg_2</Key>
<CfgParent>Base</CfgParent>
</BuildConfiguration>
</ItemGroup>
<ProjectExtensions>
<Borland.Personality>CPlusPlusBuilder.Personality.12</Borland.Personality>
<Borland.ProjectType>CppVCLApplication</Borland.ProjectType>
<BorlandProject>
<CPlusPlusBuilder.Personality>
<VersionInfo>
<VersionInfo Name="IncludeVerInfo">False</VersionInfo>
<VersionInfo Name="AutoIncBuild">False</VersionInfo>
<VersionInfo Name="MajorVer">1</VersionInfo>
<VersionInfo Name="MinorVer">0</VersionInfo>
<VersionInfo Name="Release">0</VersionInfo>
<VersionInfo Name="Build">0</VersionInfo>
<VersionInfo Name="Debug">False</VersionInfo>
<VersionInfo Name="PreRelease">False</VersionInfo>
<VersionInfo Name="Special">False</VersionInfo>
<VersionInfo Name="Private">False</VersionInfo>
<VersionInfo Name="DLL">False</VersionInfo>
<VersionInfo Name="Locale">2052</VersionInfo>
<VersionInfo Name="CodePage">936</VersionInfo>
</VersionInfo>
<VersionInfoKeys>
<VersionInfoKeys Name="CompanyName"/>
<VersionInfoKeys Name="FileDescription"/>
<VersionInfoKeys Name="FileVersion">1.0.0.0</VersionInfoKeys>
<VersionInfoKeys Name="InternalName"/>
<VersionInfoKeys Name="LegalCopyright"/>
<VersionInfoKeys Name="LegalTrademarks"/>
<VersionInfoKeys Name="OriginalFilename"/>
<VersionInfoKeys Name="ProductName"/>
<VersionInfoKeys Name="ProductVersion">1.0.0.0</VersionInfoKeys>
<VersionInfoKeys Name="Comments"/>
<VersionInfoKeys Name="CFBundleName"/>
<VersionInfoKeys Name="CFBundleDisplayName"/>
<VersionInfoKeys Name="UIDeviceFamily"/>
<VersionInfoKeys Name="CFBundleIdentifier"/>
<VersionInfoKeys Name="CFBundleVersion"/>
<VersionInfoKeys Name="CFBundlePackageType"/>
<VersionInfoKeys Name="CFBundleSignature"/>
<VersionInfoKeys Name="CFBundleAllowMixedLocalizations"/>
<VersionInfoKeys Name="UISupportedInterfaceOrientations"/>
<VersionInfoKeys Name="CFBundleExecutable"/>
<VersionInfoKeys Name="CFBundleResourceSpecification"/>
<VersionInfoKeys Name="LSRequiresIPhoneOS"/>
<VersionInfoKeys Name="CFBundleInfoDictionaryVersion"/>
<VersionInfoKeys Name="CFBundleDevelopmentRegion"/>
<VersionInfoKeys Name="package"/>
<VersionInfoKeys Name="label"/>
<VersionInfoKeys Name="versionCode"/>
<VersionInfoKeys Name="versionName"/>
<VersionInfoKeys Name="persistent"/>
<VersionInfoKeys Name="restoreAnyVersion"/>
<VersionInfoKeys Name="installLocation"/>
<VersionInfoKeys Name="largeHeap"/>
<VersionInfoKeys Name="theme"/>
</VersionInfoKeys>
<ProjectProperties>
<ProjectProperties Name="AutoShowDeps">False</ProjectProperties>
<ProjectProperties Name="ManagePaths">True</ProjectProperties>
<ProjectProperties Name="VerifyPackages">False</ProjectProperties>
<ProjectProperties Name="IndexFiles">False</ProjectProperties>
</ProjectProperties>
<Source>
<Source Name="MainSource">AC_Pro.cpp</Source>
</Source>
<Excluded_Packages>
<Excluded_Packages Name="$(BDSBIN)\bcboffice2k270.bpl">Embarcadero C++Builder Office 2000 Servers Package</Excluded_Packages>
<Excluded_Packages Name="$(BDSBIN)\bcbofficexp270.bpl">Embarcadero C++Builder Office XP Servers Package</Excluded_Packages>
<Excluded_Packages Name="$(BDSBIN)\dcloffice2k270.bpl">Microsoft Office 2000 Sample Automation Server Wrapper Components</Excluded_Packages>
<Excluded_Packages Name="$(BDSBIN)\dclofficexp270.bpl">Microsoft Office XP Sample Automation Server Wrapper Components</Excluded_Packages>
</Excluded_Packages>
</CPlusPlusBuilder.Personality>
<Deployment Version="5">
<DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgcrtl.dylib" Class="DependencyModule">
<Platform Name="OSX32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgstl.dylib" Class="DependencyModule">
<Platform Name="OSX32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgcrtl.dylib" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgstl.dylib" Class="DependencyModule"/>
<DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin64\borlndmm.dll" Class="DependencyModule">
<Platform Name="Win64">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64160.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64160mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64220.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64220mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64230.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64230mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64270.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64270mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64280.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64280mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64290.dll" Class="DependencyModule">
<Platform Name="Win64">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64290mt.dll" Class="DependencyModule">
<Platform Name="Win64">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin\borlndmm.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32160.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32160mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32220.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32220mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32230.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32230mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32270.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32270mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32280.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32280mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32290.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32290mt.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c270.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c270mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c280.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c280mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c290.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c290mt.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="..\..\Deploy\debug\ProLite\AC_ProLite.exe" Configuration="Debug" Class="ProjectOutput"/>
<DeployFile LocalName="..\..\Deploy\debug\ProLite\AC_ProLite.tds" Configuration="Debug" Class="DebugSymbols"/>
<DeployFile LocalName="..\..\Deploy\debug\vip\AC_VIP.tds" Configuration="Debug" Class="DebugSymbols"/>
<DeployFile LocalName="Res\Content\AudioIcon.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Content\MidiIcon.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Content\PlayCursor.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Copper\music_cover_default.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Copper\round.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Effect\add.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Effect\power_off.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Effect\power_on.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Help\help_btn.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\BlackPress.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\WhiteDualPress.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\WhiteLeftPress.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\WhiteRightPress.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\brush.cur" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\brushadd.cur" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\brushno.cur" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\keyboard.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\mibutton.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\notice.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\view_chord_l.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\view_chord_r.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\view_style_l.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\view_style_r.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\view_track_l.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Main\view_track_r.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\MessageBox\info.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Progress\ProgressLeft.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Progress\ProgressRight.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Record\BeatHint1.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Record\BeatHint2.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Record\BeatHint3.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Record\BeatHint4.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Scrollbar\LineDown.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Scrollbar\LineLeft.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Scrollbar\LineRight.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Scrollbar\LineUp.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Setup\tapHover.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Setup\tapNor.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\addchan.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\addsegment.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\alpha_chord.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\channel.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\collect.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\download.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\eff_wav.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\item_checked.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\item_unchecked.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\newstyle.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\pylon.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\star1.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\star2.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\star3.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\style_arrows_close.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\style_arrows_open.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\style_brush.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\style_delete.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\style_prog.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\stylecharge.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\stylesave.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\styleupload.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\tab_collect.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\tab_local.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\tab_recom.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\tab_release.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\tab_select.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\tab_share.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\texture.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\trackoff.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\trackon.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\uncollect.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\volume.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\wav_eff.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Style\wave.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\System\close.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\System\menu_arrows.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\System\menu_down.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\System\menu_up.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\UserInfo\UserIcon.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\UserInfo\user_coin.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\UserInfo\user_fans.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\UserInfo\user_music.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\UserInfo\user_pops.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\UserInfo\user_zone.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Vip\icon_vip_off.png" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Vip\icon_vip_on.PNG" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="Res\Vip\icon_vip_on5.png" Configuration="Debug" Class="ProjectFile"/>
<DeployClass Name="AdditionalDebugSymbols">
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidFileProvider">
<Platform Name="Android">
<RemoteDir>res\xml</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\xml</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidLibnativeArmeabiFile">
<Platform Name="Android">
<RemoteDir>library\lib\armeabi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>library\lib\armeabi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidLibnativeArmeabiv7aFile">
<Platform Name="Android64">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidLibnativeMipsFile">
<Platform Name="Android">
<RemoteDir>library\lib\mips</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>library\lib\mips</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidServiceOutput">
<Platform Name="Android">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>library\lib\arm64-v8a</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidServiceOutput_Android32">
<Platform Name="Android64">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashImageDef">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashImageDefV21">
<Platform Name="Android">
<RemoteDir>res\drawable-anydpi-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-anydpi-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashStyles">
<Platform Name="Android">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashStylesV21">
<Platform Name="Android">
<RemoteDir>res\values-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashStylesV31">
<Platform Name="Android">
<RemoteDir>res\values-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashStylesV35">
<Platform Name="Android">
<RemoteDir>res\values-v35</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values-v35</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_AdaptiveIcon">
<Platform Name="Android">
<RemoteDir>res\drawable-anydpi-v26</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-anydpi-v26</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_AdaptiveIconBackground">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_AdaptiveIconForeground">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_AdaptiveIconMonochrome">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_AdaptiveIconV33">
<Platform Name="Android">
<RemoteDir>res\drawable-anydpi-v33</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-anydpi-v33</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_Colors">
<Platform Name="Android">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_ColorsDark">
<Platform Name="Android">
<RemoteDir>res\values-night-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values-night-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_DefaultAppIcon">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon144">
<Platform Name="Android">
<RemoteDir>res\drawable-xxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon192">
<Platform Name="Android">
<RemoteDir>res\drawable-xxxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xxxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon36">
<Platform Name="Android">
<RemoteDir>res\drawable-ldpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-ldpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon48">
<Platform Name="Android">
<RemoteDir>res\drawable-mdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-mdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon72">
<Platform Name="Android">
<RemoteDir>res\drawable-hdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-hdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon96">
<Platform Name="Android">
<RemoteDir>res\drawable-xhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_NotificationIcon24">
<Platform Name="Android">
<RemoteDir>res\drawable-mdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-mdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_NotificationIcon36">
<Platform Name="Android">
<RemoteDir>res\drawable-hdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-hdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_NotificationIcon48">
<Platform Name="Android">
<RemoteDir>res\drawable-xhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_NotificationIcon72">
<Platform Name="Android">
<RemoteDir>res\drawable-xxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_NotificationIcon96">
<Platform Name="Android">
<RemoteDir>res\drawable-xxxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xxxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage426">
<Platform Name="Android">
<RemoteDir>res\drawable-small</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-small</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage470">
<Platform Name="Android">
<RemoteDir>res\drawable-normal</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-normal</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage640">
<Platform Name="Android">
<RemoteDir>res\drawable-large</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-large</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage960">
<Platform Name="Android">
<RemoteDir>res\drawable-xlarge</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xlarge</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_Strings">
<Platform Name="Android">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_VectorizedNotificationIcon">
<Platform Name="Android">
<RemoteDir>res\drawable-anydpi-v24</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-anydpi-v24</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_VectorizedSplash">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_VectorizedSplashDark">
<Platform Name="Android">
<RemoteDir>res\drawable-night-anydpi-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-night-anydpi-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_VectorizedSplashV31">
<Platform Name="Android">
<RemoteDir>res\drawable-anydpi-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-anydpi-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_VectorizedSplashV31Dark">
<Platform Name="Android">
<RemoteDir>res\drawable-night-anydpi-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-night-anydpi-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="DebugSymbols">
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="DependencyFramework">
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.framework</Extensions>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.framework</Extensions>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.framework</Extensions>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="DependencyModule">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
<Extensions>.dll;.bpl</Extensions>
</Platform>
</DeployClass>
<DeployClass Required="true" Name="DependencyPackage">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
<Extensions>.bpl</Extensions>
</Platform>
</DeployClass>
<DeployClass Name="File">
<Platform Name="Android">
<Operation>0</Operation>
</Platform>
<Platform Name="Android64">
<Operation>0</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>0</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>0</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>0</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\Resources\StartUp\</RemoteDir>
<Operation>0</Operation>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\Resources\StartUp\</RemoteDir>
<Operation>0</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\Resources\StartUp\</RemoteDir>
<Operation>0</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectAndroidManifest">
<Platform Name="Android">
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXDebug">
<Platform Name="OSX64">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXEntitlements">
<Platform Name="OSX32">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSX64">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXInfoPList">
<Platform Name="OSX32">
<RemoteDir>Contents</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXResource">
<Platform Name="OSX32">
<RemoteDir>Contents\Resources</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\Resources</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\Resources</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Required="true" Name="ProjectOutput">
<Platform Name="Android">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>library\lib\arm64-v8a</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>1</Operation>
</Platform>
<Platform Name="Linux64">
<Operation>1</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOutput_Android32">
<Platform Name="Android64">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectUWPManifest">
<Platform Name="Win32">
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<Operation>1</Operation>
</Platform>
<Platform Name="Win64x">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSDeviceDebug">
<Platform Name="iOSDevice32">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSEntitlements">
<Platform Name="iOSDevice32">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSInfoPList">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSLaunchScreen">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen</RemoteDir>
<Operation>64</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen</RemoteDir>
<Operation>64</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSResource">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="UWP_CppLogo150">
<Platform Name="Win32">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64x">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="UWP_CppLogo44">
<Platform Name="Win32">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64x">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iOS_AppStore1024">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_AppIcon152">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_AppIcon167">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Launch2x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_LaunchDark2x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Notification40">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Setting58">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_SpotLight80">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_AppIcon120">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_AppIcon180">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Launch2x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Launch3x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_LaunchDark2x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_LaunchDark3x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Notification40">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Notification60">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Setting58">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Setting87">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Spotlight120">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Spotlight80">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="Android64" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="iOSDevice32" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="iOSSimARM64" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="Linux64" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="OSX32" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="OSX64" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="OSXARM64" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="Win64x" Name="$(PROJECTNAME)"/>
</Deployment>
<Platforms>
<Platform value="Win32">True</Platform>
<Platform value="Win64">False</Platform>
<Platform value="Win64x">False</Platform>
</Platforms>
<ModelSupport>False</ModelSupport>
</BorlandProject>
<ProjectFileVersion>12</ProjectFileVersion>
</ProjectExtensions>
<Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Cpp.Targets')"/>
<Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
<Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
</Project>