Files
winapp/UtilityUnit.h
2026-06-12 22:37:02 +08:00

28 lines
835 B
C

//---------------------------------------------------------------------------
#ifndef UtilityUnitH
#define UtilityUnitH
//---------------------------------------------------------------------------
#include "CEF4DelphiVCLRTL.hpp"
#define MAIN_FRAME 0
#define PF_PA 1
#define PF_AB 2
#define PF_DB 3
void __fastcall ResetIdle();
_di_ICefFrame __fastcall GetCefFrame( int type );
TStringList* __fastcall GetJQValue( String& str, _di_ICefFrame frame );
void __fastcall SetStatus( int iStatus, String str );
void __fastcall UpdateStatistics();
void __fastcall AutoBetEnd(int code);
String __fastcall UnifyCard(String card);
//bool __fastcall IsGameOn();
int __fastcall IsPolicyInUse(int type, int iPolicy);
extern int g_iPlatform; //ÓÎϷƽ̨
extern unsigned g_tmCurrent, g_tmIdle;
extern bool g_bBacData;
#endif