Files
winapp/RBmaster.cbproj
2026-06-23 21:59:23 +08:00

1650 lines
87 KiB
Plaintext

<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{E33F7AC5-C0ED-4835-A5D5-7FBD27D9BA56}</ProjectGuid>
<ProjectVersion>20.4</ProjectVersion>
<FrameworkType>VCL</FrameworkType>
<AppType>Application</AppType>
<MainSource>RBmaster.cpp</MainSource>
<Base>True</Base>
<Config Condition="'$(Config)'==''">Debug</Config>
<Platform Condition="'$(Platform)'==''">Win32</Platform>
<TargetedPlatforms>1</TargetedPlatforms>
<ProjectName Condition="'$(ProjectName)'==''">RBmaster</ProjectName>
</PropertyGroup>
<PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Base)'=='true') or '$(Base_Win32)'!=''">
<Base_Win32>true</Base_Win32>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Base)'=='true') or '$(Base_Win64)'!=''">
<Base_Win64>true</Base_Win64>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win64x' and '$(Base)'=='true') or '$(Base_Win64x)'!=''">
<Base_Win64x>true</Base_Win64x>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_1)'!=''">
<Cfg_1>true</Cfg_1>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''">
<Cfg_1_Win32>true</Cfg_1_Win32>
<CfgParent>Cfg_1</CfgParent>
<Cfg_1>true</Cfg_1>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64)'!=''">
<Cfg_1_Win64>true</Cfg_1_Win64>
<CfgParent>Cfg_1</CfgParent>
<Cfg_1>true</Cfg_1>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win64x' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64x)'!=''">
<Cfg_1_Win64x>true</Cfg_1_Win64x>
<CfgParent>Cfg_1</CfgParent>
<Cfg_1>true</Cfg_1>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_2)'!=''">
<Cfg_2>true</Cfg_2>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win32)'!=''">
<Cfg_2_Win32>true</Cfg_2_Win32>
<CfgParent>Cfg_2</CfgParent>
<Cfg_2>true</Cfg_2>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win64)'!=''">
<Cfg_2_Win64>true</Cfg_2_Win64>
<CfgParent>Cfg_2</CfgParent>
<Cfg_2>true</Cfg_2>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win64x' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win64x)'!=''">
<Cfg_2_Win64x>true</Cfg_2_Win64x>
<CfgParent>Cfg_2</CfgParent>
<Cfg_2>true</Cfg_2>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="'$(Base)'!=''">
<ILINK_LibraryPath>..\Global\;..\CEF4Delphi\$(Platform)\libs;$(ILINK_LibraryPath)</ILINK_LibraryPath>
<Defines>_RBM_;$(Defines)</Defines>
<ILINK_DisableIncrementalLinking>true</ILINK_DisableIncrementalLinking>
<IncludePath>..\Global\;..\CEF4Delphi\$(Platform)\hpps;$(IncludePath)</IncludePath>
<VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=4.0.7.0;InternalName=RBmaster;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=红蓝大师;ProductVersion=3.0;Comments=</VerInfo_Keys>
<VerInfo_Locale>1033</VerInfo_Locale>
<DCC_Namespace>System;Xml;Data;Datasnap;Web;Soap;Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;$(DCC_Namespace)</DCC_Namespace>
<AllPackageLibs>rtl.lib;vcl.lib;fmx.lib;vclimg.lib;xmlrtl.lib;vclactnband.lib;vclx.lib;CEF4DelphiVCLRTL.lib;vclwinx.lib;bindengine.lib;TPNGButton.lib</AllPackageLibs>
<SanitizedProjectName>RBmaster</SanitizedProjectName>
<Multithreaded>true</Multithreaded>
<_TCHARMapping>wchar_t</_TCHARMapping>
<ProjectType>CppVCLApplication</ProjectType>
<Icon_MainIcon>$(BDS)\bin\cbuilder_PROJECTICON.ico</Icon_MainIcon>
<DCC_CBuilderOutput>JPHNE</DCC_CBuilderOutput>
<IntermediateOutputDir>.\$(Platform)\$(Config)</IntermediateOutputDir>
<FinalOutputDir>..\Deploy\$(Platform)\$(Config)\</FinalOutputDir>
<BCC_wpar>false</BCC_wpar>
<BCC_OptimizeForSpeed>true</BCC_OptimizeForSpeed>
<BCC_ExtendedErrorInfo>true</BCC_ExtendedErrorInfo>
<ILINK_TranslatedLibraryPath>$(BDSLIB)\$(PLATFORM)\release\$(LANGDIR);$(ILINK_TranslatedLibraryPath)</ILINK_TranslatedLibraryPath>
<BCC_PCHUsage>None</BCC_PCHUsage>
<PackageImports>CEF4DelphiVCLRTL.lib;$(PackageImports)</PackageImports>
<UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
<UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
<VerInfo_MajorVer>4</VerInfo_MajorVer>
<VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
<VerInfo_Release>7</VerInfo_Release>
</PropertyGroup>
<PropertyGroup Condition="'$(Base_Win32)'!=''">
<Debugger_CWD>..\Deploy\$(Platform)\$(Config)\</Debugger_CWD>
<IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
<DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
<Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
<UWP_CppLogo44>..\res\RBmaster.Artwork\Windows\Uwp_44.png</UWP_CppLogo44>
<UWP_CppLogo150>..\res\RBmaster.Artwork\Windows\Uwp_150.png</UWP_CppLogo150>
<AppExecutionLevel>requireAdministrator</AppExecutionLevel>
<FinalOutputDir>..\Deploy\$(Platform)\$(Config)\</FinalOutputDir>
<AppDPIAwarenessMode>PerMonitorV2</AppDPIAwarenessMode>
<Icns_MainIcns>$(ProjectName).Artwork\Windows\AppIcon.icns</Icns_MainIcns>
<Icon_MainIcon>..\res\RBmaster.Artwork\Windows\AppIcon.ico</Icon_MainIcon>
<PackageImports>bcbsmp;rtl;vcl;vclactnband;vclimg;vclwinx;vclx;xmlrtl;$(PackageImports)</PackageImports>
</PropertyGroup>
<PropertyGroup Condition="'$(Base_Win64)'!=''">
<IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
<UWP_CppLogo44>$(ProjectName).Artwork\Windows\Uwp_44.png</UWP_CppLogo44>
<UWP_CppLogo150>$(ProjectName).Artwork\Windows\Uwp_150.png</UWP_CppLogo150>
<DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
<BT_BuildType>Debug</BT_BuildType>
<VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.79.0;InternalName=XinhBac;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProgramID=;ProductName=鑫海百家乐;ProductVersion=1.0;Comments=</VerInfo_Keys>
<Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
<Icon_MainIcon>$(ProjectName).Artwork\Windows\AppIcon.ico</Icon_MainIcon>
<AppDPIAwarenessMode>PerMonitorV2</AppDPIAwarenessMode>
<AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
<Icns_MainIcns>$(ProjectName).Artwork\Windows\AppIcon.icns</Icns_MainIcns>
<PackageImports>bcbsmp;rtl;vcl;vclactnband;vclimg;vclwinx;vclx;xmlrtl;$(PackageImports)</PackageImports>
</PropertyGroup>
<PropertyGroup Condition="'$(Base_Win64x)'!=''">
<DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
<BT_BuildType>Debug</BT_BuildType>
<VerInfo_Keys>CompanyName=;FileDescription=$(MSBuildProjectName);FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProgramID=com.embarcadero.$(MSBuildProjectName);ProductName=$(MSBuildProjectName);ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
<Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
<BCC_EnableBatchCompilation>true</BCC_EnableBatchCompilation>
<Icon_MainIcon>$(ProjectName).Artwork\Windows\AppIcon.ico</Icon_MainIcon>
<Icns_MainIcns>$(ProjectName).Artwork\Windows\AppIcon.icns</Icns_MainIcns>
<UWP_CppLogo44>$(ProjectName).Artwork\Windows\Uwp_44.png</UWP_CppLogo44>
<UWP_CppLogo150>$(ProjectName).Artwork\Windows\Uwp_150.png</UWP_CppLogo150>
<PackageImports>rtl;vcl;vclactnband;vclimg;vclwinx;vclx;xmlrtl;$(PackageImports)</PackageImports>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1)'!=''">
<BCC_OptimizeForSpeed>false</BCC_OptimizeForSpeed>
<BCC_DisableOptimizations>true</BCC_DisableOptimizations>
<DCC_Optimize>false</DCC_Optimize>
<DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
<Defines>_DEBUG;$(Defines)</Defines>
<BCC_InlineFunctionExpansion>false</BCC_InlineFunctionExpansion>
<BCC_UseRegisterVariables>None</BCC_UseRegisterVariables>
<DCC_Define>DEBUG</DCC_Define>
<BCC_DebugLineNumbers>true</BCC_DebugLineNumbers>
<TASM_DisplaySourceLines>true</TASM_DisplaySourceLines>
<BCC_StackFrames>true</BCC_StackFrames>
<ILINK_FullDebugInfo>true</ILINK_FullDebugInfo>
<TASM_Debugging>Full</TASM_Debugging>
<BCC_SourceDebuggingOn>true</BCC_SourceDebuggingOn>
<BCC_EnableCPPExceptions>true</BCC_EnableCPPExceptions>
<BCC_DisableFramePtrElimOpt>true</BCC_DisableFramePtrElimOpt>
<BCC_DisableSpellChecking>true</BCC_DisableSpellChecking>
<CLANG_UnwindTables>true</CLANG_UnwindTables>
<ILINK_TranslatedLibraryPath>$(BDSLIB)\$(PLATFORM)\debug\$(LANGDIR);$(ILINK_TranslatedLibraryPath)</ILINK_TranslatedLibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
<VerInfo_Keys>CompanyName=;FileVersion=4.0.7.0;InternalName=RBmaster;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=红蓝大师;ProductVersion=3.0;Comments=;ProgramID=;FileDescription=</VerInfo_Keys>
<LinkPackageStatics>rtl.lib;vcl.lib;fmx.lib;vclimg.lib;xmlrtl.lib;vclactnband.lib;vclx.lib;CEF4DelphiVCLRTL.lib;vclwinx.lib;bindengine.lib;TPNGButton.lib</LinkPackageStatics>
<AppExecutionLevel>requireAdministrator</AppExecutionLevel>
<BT_BuildType>Debug</BT_BuildType>
<Debugger_RunParams>-testing</Debugger_RunParams>
<Icon_MainIcon>..\res\RBmaster.Artwork\Windows\AppIcon.ico</Icon_MainIcon>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
<AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
<LinkPackageStatics>rtl.lib;vcl.lib;fmx.lib;vclimg.lib;xmlrtl.lib;vclactnband.lib;vclx.lib;CEF4Delphi.lib</LinkPackageStatics>
<ILINK_DisableIncrementalLinking>false</ILINK_DisableIncrementalLinking>
<VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.79.0;InternalName=XinhBac;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProgramID=;ProductName=鑫海百家乐;ProductVersion=1.0;Comments=</VerInfo_Keys>
<AppExecutionLevel>requireAdministrator</AppExecutionLevel>
<Debugger_RunParams>-test</Debugger_RunParams>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1_Win64x)'!=''">
<AppDPIAwarenessMode>PerMonitorV2</AppDPIAwarenessMode>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_2)'!=''">
<Defines>NDEBUG;$(Defines)</Defines>
<TASM_Debugging>None</TASM_Debugging>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
<VerInfo_Keys>CompanyName=;FileVersion=4.0.7.0;InternalName=RBmaster;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=红蓝大师;ProductVersion=3.0;Comments=;ProgramID=;FileDescription=</VerInfo_Keys>
<LinkPackageStatics>rtl.lib;vcl.lib;fmx.lib;vclimg.lib;xmlrtl.lib;vclactnband.lib;vclx.lib;CEF4DelphiVCLRTL.lib;vclwinx.lib;bindengine.lib;TPNGButton.lib</LinkPackageStatics>
<AppExecutionLevel>requireAdministrator</AppExecutionLevel>
<Debugger_CWD>..\Deploy\$(Platform)\$(Config)\</Debugger_CWD>
<BCC_BackwardCompatibility>true</BCC_BackwardCompatibility>
<BT_BuildType>Debug</BT_BuildType>
<Icon_MainIcon>..\res\RBmaster.Artwork\Windows\AppIcon.ico</Icon_MainIcon>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_2_Win64)'!=''">
<AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
<VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=10.2.79.80;InternalName=Sunbet;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProgramID=;ProductName=申博百家乐;ProductVersion=10.0;Comments=</VerInfo_Keys>
<LinkPackageStatics>rtl.lib;vcl.lib;fmx.lib;vclimg.lib;xmlrtl.lib;vclactnband.lib;vclx.lib;CEF4Delphi.lib</LinkPackageStatics>
<VerInfo_Build>80</VerInfo_Build>
<VerInfo_AutoIncVersion>true</VerInfo_AutoIncVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_2_Win64x)'!=''">
<AppDPIAwarenessMode>PerMonitorV2</AppDPIAwarenessMode>
</PropertyGroup>
<ItemGroup>
<CppCompile Include="..\Global\BaseThread.cpp">
<DependentOn>..\Global\BaseThread.h</DependentOn>
<BuildOrder>14</BuildOrder>
</CppCompile>
<CppCompile Include="..\Global\CommonV8Handler.cpp">
<DependentOn>..\Global\CommonV8Handler.h</DependentOn>
<BuildOrder>8</BuildOrder>
</CppCompile>
<CppCompile Include="..\Global\GlobalUnit.cpp">
<DependentOn>..\Global\GlobalUnit.h</DependentOn>
<BuildOrder>10</BuildOrder>
</CppCompile>
<CppCompile Include="..\Global\HttpThread.cpp">
<DependentOn>..\Global\HttpThread.h</DependentOn>
<BuildOrder>16</BuildOrder>
</CppCompile>
<CppCompile Include="..\Global\SimpleMutex.cpp">
<DependentOn>..\Global\SimpleMutex.h</DependentOn>
<BuildOrder>25</BuildOrder>
</CppCompile>
<CppCompile Include="ActCodeFormUnit.cpp">
<Form>ActCodeForm</Form>
<FormType>dfm</FormType>
<DependentOn>ActCodeFormUnit.h</DependentOn>
<BuildOrder>37</BuildOrder>
</CppCompile>
<CppCompile Include="BacABThread.cpp">
<DependentOn>BacABThread.h</DependentOn>
<BuildOrder>14</BuildOrder>
</CppCompile>
<CppCompile Include="BacDPThread.cpp">
<DependentOn>BacDPThread.h</DependentOn>
<BuildOrder>10</BuildOrder>
</CppCompile>
<CppCompile Include="BacJSThread.cpp">
<DependentOn>BacJSThread.h</DependentOn>
<BuildOrder>14</BuildOrder>
</CppCompile>
<CppCompile Include="Bet02FrameUnit.cpp">
<Form>Bet02Frame</Form>
<FormType>dfm</FormType>
<DesignClass>TFrame</DesignClass>
<DependentOn>Bet02FrameUnit.h</DependentOn>
<BuildOrder>27</BuildOrder>
</CppCompile>
<CppCompile Include="Bet03FrameUnit.cpp">
<Form>Bet03Frame</Form>
<FormType>dfm</FormType>
<DesignClass>TFrame</DesignClass>
<DependentOn>Bet03FrameUnit.h</DependentOn>
<BuildOrder>28</BuildOrder>
</CppCompile>
<CppCompile Include="BetLogFormUnit.cpp">
<Form>BetLogForm</Form>
<FormType>dfm</FormType>
<DependentOn>BetLogFormUnit.h</DependentOn>
<BuildOrder>18</BuildOrder>
</CppCompile>
<CppCompile Include="ChartFormUnit.cpp">
<Form>ChartForm</Form>
<FormType>dfm</FormType>
<DependentOn>ChartFormUnit.h</DependentOn>
<BuildOrder>19</BuildOrder>
</CppCompile>
<CppCompile Include="Chip02FrameUnit.cpp">
<Form>Chip02Frame</Form>
<FormType>dfm</FormType>
<DesignClass>TFrame</DesignClass>
<DependentOn>Chip02FrameUnit.h</DependentOn>
<BuildOrder>26</BuildOrder>
</CppCompile>
<CppCompile Include="ChipsFormUnit.cpp">
<Form>ChipsForm</Form>
<FormType>dfm</FormType>
<DependentOn>ChipsFormUnit.h</DependentOn>
<BuildOrder>23</BuildOrder>
</CppCompile>
<CppCompile Include="ContentPanel.cpp">
<DependentOn>ContentPanel.h</DependentOn>
<BuildOrder>20</BuildOrder>
</CppCompile>
<CppCompile Include="GameSettings.cpp">
<DependentOn>GameSettings.h</DependentOn>
<BuildOrder>31</BuildOrder>
</CppCompile>
<CppCompile Include="GameUnit.cpp">
<DependentOn>GameUnit.h</DependentOn>
<BuildOrder>12</BuildOrder>
</CppCompile>
<CppCompile Include="HookJS.cpp">
<DependentOn>HookJS.h</DependentOn>
<BuildOrder>13</BuildOrder>
</CppCompile>
<CppCompile Include="InfoFrameUnit.cpp">
<Form>InfoFrame</Form>
<FormType>dfm</FormType>
<DesignClass>TFrame</DesignClass>
<DependentOn>InfoFrameUnit.h</DependentOn>
<BuildOrder>21</BuildOrder>
</CppCompile>
<RcItem Include="loginspec.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>PNG_PASPEC</ResourceId>
</RcItem>
<CppCompile Include="LoginUnit.cpp">
<Form>LoginForm</Form>
<FormType>dfm</FormType>
<DependentOn>LoginUnit.h</DependentOn>
<BuildOrder>14</BuildOrder>
</CppCompile>
<RcItem Include="op-down-0.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>PNG_OP_0</ResourceId>
</RcItem>
<RcItem Include="op-down-1.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>PNG_OP_2</ResourceId>
</RcItem>
<RcItem Include="op-down-2.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>PNG_OP_1</ResourceId>
</RcItem>
<CppCompile Include="PolicyEditFormUnit.cpp">
<Form>PolicyEditForm</Form>
<FormType>dfm</FormType>
<DependentOn>PolicyEditFormUnit.h</DependentOn>
<BuildOrder>18</BuildOrder>
</CppCompile>
<CppCompile Include="PolicySave.cpp">
<Form>PolicySaveForm</Form>
<FormType>dfm</FormType>
<DependentOn>PolicySave.h</DependentOn>
<BuildOrder>19</BuildOrder>
</CppCompile>
<CppCompile Include="PolicyUnit.cpp">
<DependentOn>PolicyUnit.h</DependentOn>
<BuildOrder>17</BuildOrder>
</CppCompile>
<CppCompile Include="RBmaster.cpp">
<BuildOrder>11</BuildOrder>
</CppCompile>
<CppCompile Include="RBmasterMain.cpp">
<Form>MainForm</Form>
<FormType>dfm</FormType>
<DependentOn>RBmasterMain.h</DependentOn>
<BuildOrder>9</BuildOrder>
</CppCompile>
<CppCompile Include="ResetFormUnit.cpp">
<Form>ResetForm</Form>
<FormType>dfm</FormType>
<DependentOn>ResetFormUnit.h</DependentOn>
<BuildOrder>25</BuildOrder>
</CppCompile>
<RcItem Include="scrncpy.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>PNG_ABSPEC</ResourceId>
</RcItem>
<RcItem Include="scrn_db.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>PNG_DBSPEC</ResourceId>
</RcItem>
<CppCompile Include="SettingFormUnit.cpp">
<Form>SettingForm</Form>
<FormType>dfm</FormType>
<DependentOn>SettingFormUnit.h</DependentOn>
<BuildOrder>26</BuildOrder>
</CppCompile>
<CppCompile Include="TableIPFormUnit.cpp">
<Form>TableIPForm</Form>
<FormType>dfm</FormType>
<DependentOn>TableIPFormUnit.h</DependentOn>
<BuildOrder>36</BuildOrder>
</CppCompile>
<CppCompile Include="TableSet.cpp">
<Form>TabSetForm</Form>
<FormType>dfm</FormType>
<DependentOn>TableSet.h</DependentOn>
<BuildOrder>17</BuildOrder>
</CppCompile>
<CppCompile Include="TableUnit.cpp">
<Form>TableFrame</Form>
<FormType>dfm</FormType>
<DesignClass>TFrame</DesignClass>
<DependentOn>TableUnit.h</DependentOn>
<BuildOrder>13</BuildOrder>
</CppCompile>
<CppCompile Include="UtilityUnit.cpp">
<DependentOn>UtilityUnit.h</DependentOn>
<BuildOrder>13</BuildOrder>
</CppCompile>
<FormResources Include="PolicyEditFormUnit.dfm"/>
<FormResources Include="PolicySave.dfm"/>
<FormResources Include="InfoFrameUnit.dfm"/>
<FormResources Include="LoginUnit.dfm"/>
<FormResources Include="TableIPFormUnit.dfm"/>
<FormResources Include="TableSet.dfm"/>
<FormResources Include="TableUnit.dfm"/>
<FormResources Include="SettingFormUnit.dfm"/>
<FormResources Include="RBmasterMain.dfm"/>
<FormResources Include="ResetFormUnit.dfm"/>
<FormResources Include="ActCodeFormUnit.dfm"/>
<FormResources Include="Bet02FrameUnit.dfm"/>
<FormResources Include="ChipsFormUnit.dfm"/>
<FormResources Include="Bet03FrameUnit.dfm"/>
<FormResources Include="BetLogFormUnit.dfm"/>
<FormResources Include="ChartFormUnit.dfm"/>
<FormResources Include="Chip02FrameUnit.dfm"/>
<BuildConfiguration Include="Base">
<Key>Base</Key>
</BuildConfiguration>
<BuildConfiguration Include="Debug">
<Key>Cfg_1</Key>
<CfgParent>Base</CfgParent>
</BuildConfiguration>
<BuildConfiguration Include="Release">
<Key>Cfg_2</Key>
<CfgParent>Base</CfgParent>
</BuildConfiguration>
</ItemGroup>
<ProjectExtensions>
<Borland.Personality>CPlusPlusBuilder.Personality.12</Borland.Personality>
<Borland.ProjectType>CppVCLApplication</Borland.ProjectType>
<BorlandProject>
<CPlusPlusBuilder.Personality>
<Source>
<Source Name="MainSource">RBmaster.cpp</Source>
</Source>
<ProjectProperties>
<ProjectProperties Name="AutoShowDeps">True</ProjectProperties>
<ProjectProperties Name="ManagePaths">True</ProjectProperties>
<ProjectProperties Name="VerifyPackages">True</ProjectProperties>
<ProjectProperties Name="IndexFiles">False</ProjectProperties>
</ProjectProperties>
<Excluded_Packages>
<Excluded_Packages Name="$(BDSBIN)\bcboffice2k370.bpl">Embarcadero C++Builder Office 2000 Servers Package</Excluded_Packages>
<Excluded_Packages Name="$(BDSBIN)\bcbofficexp370.bpl">Embarcadero C++Builder Office XP Servers Package</Excluded_Packages>
<Excluded_Packages Name="$(BDSBIN)\dcloffice2k370.bpl">Microsoft Office 2000 Sample Automation Server Wrapper Components</Excluded_Packages>
<Excluded_Packages Name="$(BDSBIN)\dclofficexp370.bpl">Microsoft Office XP Sample Automation Server Wrapper Components</Excluded_Packages>
</Excluded_Packages>
</CPlusPlusBuilder.Personality>
<Deployment Version="5">
<DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgcrtl.dylib" Class="DependencyModule">
<Platform Name="OSX32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgstl.dylib" Class="DependencyModule">
<Platform Name="OSX32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgcrtl.dylib" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgstl.dylib" Class="DependencyModule"/>
<DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin64\borlndmm.dll" Class="DependencyModule">
<Platform Name="Win64">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64230.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64230mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64250.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64250mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64260.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64260mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64270.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64270mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64280.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64280mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64290.dll" Class="DependencyModule">
<Platform Name="Win64">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64290mt.dll" Class="DependencyModule">
<Platform Name="Win64">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64370.dll" Class="DependencyModule">
<Platform Name="Win64">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64370mt.dll" Class="DependencyModule">
<Platform Name="Win64">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\bin64\libc++-370.dll" Class="DependencyModule">
<Platform Name="Win64x">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\bin64\libunwind-370.dll" Class="DependencyModule">
<Platform Name="Win64x">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin\borlndmm.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32230.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32230mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32250.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32250mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32260.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32260mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32270.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32270mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32280.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32280mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32290.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32290mt.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32370.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32370mt.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c250.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c250mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c260.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c260mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c270.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c270mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c280.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c280mt.dll" Class="DependencyModule"/>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c290.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c290mt.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c370.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c370mt.dll" Class="DependencyModule">
<Platform Name="Win32">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\binarm64ec\borlndmm.dll" Class="DependencyModule">
<Platform Name="WinARM64EC">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\binarm64ec\cc64370.dll" Class="DependencyModule">
<Platform Name="WinARM64EC">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\binarm64ec\cc64370mt.dll" Class="DependencyModule">
<Platform Name="WinARM64EC">
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="..\Deploy\Debug\PK10Hedge.exe" Configuration="Debug" Class="ProjectOutput"/>
<DeployFile LocalName="..\Deploy\Win32\Debug\ABBac.exe" Configuration="Debug" Class="ProjectOutput"/>
<DeployFile LocalName="..\Deploy\Win32\Debug\ABBac.tds" Configuration="Debug" Class="DebugSymbols"/>
<DeployFile LocalName="..\Deploy\Win32\Debug\RBmaster.exe" Configuration="Debug" Class="ProjectOutput">
<Platform Name="Win32">
<RemoteName>RBmaster.exe</RemoteName>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="..\Deploy\Win32\Debug\RBmaster.tds" Configuration="Debug" Class="DebugSymbols">
<Platform Name="Win32">
<RemoteName>RBmaster.tds</RemoteName>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="..\Deploy\Win32\Debug\TianHB.exe" Configuration="Debug" Class="ProjectOutput"/>
<DeployFile LocalName="..\Deploy\Win32\Debug\WangYuZhe.tds" Configuration="Debug" Class="DebugSymbols"/>
<DeployFile LocalName="..\Deploy\Win32\Release\TianHB.exe" Configuration="Release" Class="ProjectOutput"/>
<DeployFile LocalName="..\res\RBmaster.Artwork\Windows\Uwp_150.png" Configuration="Debug" Class="UWP_CppLogo150">
<Platform Name="Win32">
<RemoteDir>Assets\</RemoteDir>
<RemoteName>Logo150x150.png</RemoteName>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="..\res\RBmaster.Artwork\Windows\Uwp_44.png" Configuration="Debug" Class="UWP_CppLogo44">
<Platform Name="Win32">
<RemoteDir>Assets\</RemoteDir>
<RemoteName>Logo44x44.png</RemoteName>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="..\res\Tyyl.ico" Configuration="Debug" Class="UWP_CppLogo44"/>
<DeployFile LocalName="..\res\Xinhai.ico" Configuration="Debug" Class="UWP_CppLogo44"/>
<DeployFile LocalName="..\res\down.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="..\res\down.bmp" Configuration="Release" Class="ProjectFile"/>
<DeployFile LocalName="..\res\oubo.png" Configuration="Debug" Class="UWP_CppLogo44"/>
<DeployFile LocalName="..\res\soundoff.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="..\res\soundoff.bmp" Configuration="Release" Class="ProjectFile"/>
<DeployFile LocalName="..\res\soundon.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="..\res\soundon.bmp" Configuration="Release" Class="ProjectFile"/>
<DeployFile LocalName="..\res\up.bmp" Configuration="Debug" Class="ProjectFile"/>
<DeployFile LocalName="..\res\up.bmp" Configuration="Release" Class="ProjectFile"/>
<DeployFile LocalName="loginspec.png" Configuration="Debug" Class="ProjectFile">
<Platform Name="Win32">
<RemoteDir>.\</RemoteDir>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="op-down-0.png" Configuration="Debug" Class="ProjectFile">
<Platform Name="Win32">
<RemoteDir>.\</RemoteDir>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="op-down-1.png" Configuration="Debug" Class="ProjectFile">
<Platform Name="Win32">
<RemoteDir>.\</RemoteDir>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="op-down-2.png" Configuration="Debug" Class="ProjectFile">
<Platform Name="Win32">
<RemoteDir>.\</RemoteDir>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="scrn_db.png" Configuration="Debug" Class="ProjectFile">
<Platform Name="Win32">
<RemoteDir>.\</RemoteDir>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="scrncpy.png" Configuration="Debug" Class="ProjectFile">
<Platform Name="Win32">
<RemoteDir>.\</RemoteDir>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployClass Name="AdditionalDebugSymbols">
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidFileProvider">
<Platform Name="Android">
<RemoteDir>res\xml</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\xml</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidLibnativeArmeabiFile">
<Platform Name="Android">
<RemoteDir>library\lib\armeabi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>library\lib\armeabi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidLibnativeArmeabiv7aFile">
<Platform Name="Android64">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidLibnativeMipsFile">
<Platform Name="Android">
<RemoteDir>library\lib\mips</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>library\lib\mips</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidServiceOutput">
<Platform Name="Android">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>library\lib\arm64-v8a</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidServiceOutput_Android32">
<Platform Name="Android64">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashImageDef">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashImageDefV21">
<Platform Name="Android">
<RemoteDir>res\drawable-anydpi-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-anydpi-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashStyles">
<Platform Name="Android">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashStylesV21">
<Platform Name="Android">
<RemoteDir>res\values-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashStylesV31">
<Platform Name="Android">
<RemoteDir>res\values-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="AndroidSplashStylesV35">
<Platform Name="Android">
<RemoteDir>res\values-v35</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values-v35</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_AdaptiveIcon">
<Platform Name="Android">
<RemoteDir>res\drawable-anydpi-v26</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-anydpi-v26</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_AdaptiveIconBackground">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_AdaptiveIconForeground">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_AdaptiveIconMonochrome">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_AdaptiveIconV33">
<Platform Name="Android">
<RemoteDir>res\drawable-anydpi-v33</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-anydpi-v33</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_Colors">
<Platform Name="Android">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_ColorsDark">
<Platform Name="Android">
<RemoteDir>res\values-night-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values-night-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_DefaultAppIcon">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon144">
<Platform Name="Android">
<RemoteDir>res\drawable-xxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon192">
<Platform Name="Android">
<RemoteDir>res\drawable-xxxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xxxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon36">
<Platform Name="Android">
<RemoteDir>res\drawable-ldpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-ldpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon48">
<Platform Name="Android">
<RemoteDir>res\drawable-mdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-mdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon72">
<Platform Name="Android">
<RemoteDir>res\drawable-hdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-hdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_LauncherIcon96">
<Platform Name="Android">
<RemoteDir>res\drawable-xhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_NotificationIcon24">
<Platform Name="Android">
<RemoteDir>res\drawable-mdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-mdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_NotificationIcon36">
<Platform Name="Android">
<RemoteDir>res\drawable-hdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-hdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_NotificationIcon48">
<Platform Name="Android">
<RemoteDir>res\drawable-xhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_NotificationIcon72">
<Platform Name="Android">
<RemoteDir>res\drawable-xxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_NotificationIcon96">
<Platform Name="Android">
<RemoteDir>res\drawable-xxxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xxxhdpi</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage426">
<Platform Name="Android">
<RemoteDir>res\drawable-small</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-small</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage470">
<Platform Name="Android">
<RemoteDir>res\drawable-normal</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-normal</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage640">
<Platform Name="Android">
<RemoteDir>res\drawable-large</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-large</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_SplashImage960">
<Platform Name="Android">
<RemoteDir>res\drawable-xlarge</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-xlarge</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_Strings">
<Platform Name="Android">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\values</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_VectorizedNotificationIcon">
<Platform Name="Android">
<RemoteDir>res\drawable-anydpi-v24</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-anydpi-v24</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_VectorizedSplash">
<Platform Name="Android">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_VectorizedSplashDark">
<Platform Name="Android">
<RemoteDir>res\drawable-night-anydpi-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-night-anydpi-v21</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_VectorizedSplashV31">
<Platform Name="Android">
<RemoteDir>res\drawable-anydpi-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-anydpi-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="Android_VectorizedSplashV31Dark">
<Platform Name="Android">
<RemoteDir>res\drawable-night-anydpi-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>res\drawable-night-anydpi-v31</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="DebugSymbols">
<Platform Name="iOSSimulator">
<Operation>1</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="DependencyFramework">
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.framework</Extensions>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.framework</Extensions>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.framework</Extensions>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="DependencyModule">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
<Extensions>.dll;.bpl</Extensions>
</Platform>
</DeployClass>
<DeployClass Required="true" Name="DependencyPackage">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
<Extensions>.dylib</Extensions>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
<Extensions>.bpl</Extensions>
</Platform>
</DeployClass>
<DeployClass Name="File">
<Platform Name="Android">
<Operation>0</Operation>
</Platform>
<Platform Name="Android64">
<Operation>0</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>0</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>0</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>0</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\Resources\StartUp\</RemoteDir>
<Operation>0</Operation>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\Resources\StartUp\</RemoteDir>
<Operation>0</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\Resources\StartUp\</RemoteDir>
<Operation>0</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectAndroidManifest">
<Platform Name="Android">
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXDebug">
<Platform Name="OSX64">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXEntitlements">
<Platform Name="OSX32">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSX64">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXInfoPList">
<Platform Name="OSX32">
<RemoteDir>Contents</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOSXResource">
<Platform Name="OSX32">
<RemoteDir>Contents\Resources</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\Resources</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\Resources</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Required="true" Name="ProjectOutput">
<Platform Name="Android">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Android64">
<RemoteDir>library\lib\arm64-v8a</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>1</Operation>
</Platform>
<Platform Name="Linux64">
<Operation>1</Operation>
</Platform>
<Platform Name="OSX32">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSX64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="OSXARM64">
<RemoteDir>Contents\MacOS</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win32">
<Operation>0</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectOutput_Android32">
<Platform Name="Android64">
<RemoteDir>library\lib\armeabi-v7a</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectUWPManifest">
<Platform Name="Win32">
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<Operation>1</Operation>
</Platform>
<Platform Name="Win64x">
<Operation>1</Operation>
</Platform>
<Platform Name="WinARM64EC">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSDeviceDebug">
<Platform Name="iOSDevice32">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSEntitlements">
<Platform Name="iOSDevice32">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSInfoPList">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSLaunchScreen">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen</RemoteDir>
<Operation>64</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen</RemoteDir>
<Operation>64</Operation>
</Platform>
</DeployClass>
<DeployClass Name="ProjectiOSResource">
<Platform Name="iOSDevice32">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSDevice64">
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="UWP_CppLogo150">
<Platform Name="Win32">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64x">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="WinARM64EC">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="UWP_CppLogo44">
<Platform Name="Win32">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="Win64x">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="WinARM64EC">
<RemoteDir>Assets</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iOS_AppStore1024">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_AppIcon152">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_AppIcon167">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Launch2x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_LaunchDark2x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Notification40">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_Setting58">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPad_SpotLight80">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_AppIcon120">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_AppIcon180">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Launch2x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Launch3x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_LaunchDark2x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_LaunchDark3x">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Notification40">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Notification60">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Setting58">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Setting87">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Spotlight120">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<DeployClass Name="iPhone_Spotlight80">
<Platform Name="iOSDevice64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
<Platform Name="iOSSimARM64">
<RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\AppIcon.appiconset</RemoteDir>
<Operation>1</Operation>
</Platform>
</DeployClass>
<ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="Android64" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="iOSDevice32" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="iOSSimARM64" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="Linux64" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="OSX32" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="OSX64" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="OSXARM64" Name="$(PROJECTNAME).app"/>
<ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="Win64x" Name="$(PROJECTNAME)"/>
<ProjectRoot Platform="WinARM64EC" Name="$(PROJECTNAME)"/>
</Deployment>
<Platforms>
<Platform value="Win32">True</Platform>
<Platform value="Win64">False</Platform>
<Platform value="Win64x">False</Platform>
</Platforms>
</BorlandProject>
<ProjectFileVersion>12</ProjectFileVersion>
</ProjectExtensions>
<Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Cpp.Targets')"/>
<Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
<Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
</Project>