//--------------------------------------------------------------------------- #ifndef UtilityUnitH #define UtilityUnitH //--------------------------------------------------------------------------- #include "CEF4DelphiVCLRTL.hpp" #define MAIN_FRAME 0 #define PF_PA 1 #define PF_AB 2 #define PF_DB 3 void __fastcall ResetIdle(); _di_ICefFrame __fastcall GetCefFrame( int type ); TStringList* __fastcall GetJQValue( String& str, _di_ICefFrame frame ); void __fastcall SetStatus( int iStatus, String str ); void __fastcall UpdateStatistics(); void __fastcall AutoBetEnd(int code); String __fastcall UnifyCard(String card); //bool __fastcall IsGameOn(); int __fastcall IsPolicyInUse(int type, int iPolicy); extern int g_iPlatform; //ÓÎϷƽ̨ extern unsigned g_tmCurrent, g_tmIdle; extern bool g_bBacData; #endif