//--------------------------------------------------------------------------- #ifndef BacABThreadH #define BacABThreadH //--------------------------------------------------------------------------- #include #include "BaseThread.h" #include "GameUnit.h" using namespace std; //--------------------------------------------------------------------------- class TAutoBetThread : public TBaseThread { private: int m_iGame; int m_iOp; //0=bet, 1=gameon int __fastcall RealBet(TGame* pG, int chips[]); protected: virtual void __fastcall Execute(); public: __fastcall TAutoBetThread(int iG); }; #endif