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//---------------------------------------------------------------------------
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#ifndef UtilityUnitH
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#define UtilityUnitH
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//---------------------------------------------------------------------------
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#include "CEF4DelphiVCLRTL.hpp"
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#define MAIN_FRAME 0
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#define PF_PA 1
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#define PF_AB 2
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#define PF_DB 3
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void __fastcall ResetIdle();
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_di_ICefFrame __fastcall GetCefFrame( int type );
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TStringList* __fastcall GetJQValue( String& str, _di_ICefFrame frame );
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void __fastcall SetStatus( int iStatus, String str );
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void __fastcall UpdateStatistics();
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void __fastcall AutoBetEnd(int code);
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String __fastcall UnifyCard(String card);
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//bool __fastcall IsGameOn();
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int __fastcall IsPolicyInUse(int type, int iPolicy);
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extern int g_iPlatform; //ÓÎϷƽ̨
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extern unsigned g_tmCurrent, g_tmIdle;
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extern bool g_bBacData;
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#endif
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