73 lines
1.9 KiB
C++
73 lines
1.9 KiB
C++
//---------------------------------------------------------------------------
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#ifndef StyleSelListBoxUnitH
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#define StyleSelListBoxUnitH
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#include "SkinListBoxUnit.h"
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#include "GlobalUnit.h"
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#include<vector>
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using namespace std;
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//---------------------------------------------------------------------------
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namespace StyleSelectListBoxUnit
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{
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//---------------------------------------------------------------------------
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class TListBox : public TSkinListBox
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{
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private:
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TBitmap *m_imgBackground;
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TBitmap *m_imgBackgroundLine;
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TBitmap *m_imgSelectedFlag;
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TBitmap *m_imgSelectedBkg;
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TBitmap * m_pBitmapHot ;
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TBitmap * m_pBitmapNml;
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TBitmap * m_imgDwnLoadHot;
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TBitmap * m_imgDwnLoadNml;
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TBrush * m_brImg;
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TFont * m_pFntText;
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COLORREF m_clrSelected,
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m_clrBevelRaise,
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m_clrBevelLower;
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int m_iPlayItemIndex;
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protected:
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virtual void __fastcall DrawItem(int Index, const System::Types::TRect &Rect, Winapi::Windows::TOwnerDrawState State);
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MESSAGE void __fastcall WMPaint(Winapi::Messages::TWMPaint &Message);
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BEGIN_MESSAGE_MAP
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MESSAGE_HANDLER(WM_PAINT, TWMPaint, WMPaint)
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END_MESSAGE_MAP(TSkinListBox)
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public:
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__fastcall virtual TListBox(System::Classes::TComponent* AOwner);
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__fastcall ~TListBox();
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virtual void __fastcall Clear(void);
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void SetPlayItemIndex(int iPlayItemIndex = -1);
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void SetItemIndex(const vector<int> vcItemIndex,const int iCutPage);
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void SetItemIconState(const int iItemIndex,const int iIconState);
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void ResetItemsData(vector<DEFTSTYLEINFO> vcItemsData,const int iCutPage,vector<int> vcItemsIndex,bool bIsReDraw);
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void ReDrawItemsState(vector<int> vcItemIndexs,bool bIsReDraw);
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void DrawDownLoadImgState(const TRect rtArea,const int iImgIndex,TBitmap * tBitmap);
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private:
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vector<int> m_vciItemIndex;
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int m_iCurPage;
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int m_iItemIndex;
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int m_iItemState;
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int m_iHotItemIndex;
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int m_iDLoadItemIndex;
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vector<DEFTSTYLEINFO> m_vcItemsData;
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// vector<DEFTSTYLEINFO> m_vcOldItemsData;
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};
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}
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using namespace StyleSelectListBoxUnit;
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#endif
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