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//---------------------------------------------------------------------------
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#ifndef BasePanelUnitH
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#define BasePanelUnitH
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#include "ShowBarsPanelUnit.h"
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//#include "BackupUnit.h"
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namespace BasePanelUnit
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{
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//---------------------------------------------------------------------------
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class TPanel : public TShowBarsPanel
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{
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__published:
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void __fastcall StageHeaderMouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y);
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void __fastcall StageHeaderMouseMove(TObject *Sender, TShiftState Shift, int X, int Y);
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void __fastcall StageHeaderMouseUp(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y);
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private:
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TComponentList * m_lstStageHeader;
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int m_nChordWidth,
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m_nChordHeight,
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m_iFocusCell,
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m_iPreApartBar,
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m_iPreDeleteStage,
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m_iDragStage,
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m_xDragStart;
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bool m_bStageHeaderDraging;
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TImage * NewStageHeader( int iStage );
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void UpdateStageHeader( int iStage );
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void DrawFocusedCell( TRect& rectFocus );
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void AddStageHeader( int iStage, int iShowBar, int iVar );
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void RemoveStageHeader( int iVar );
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protected:
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virtual void __fastcall CreateWnd();
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virtual void __fastcall BarPosChanged();
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virtual void __fastcall SetBarTitle( int iBar, String& strText );
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virtual void __fastcall DrawBarBkgnd( int iBar, int leftDraw, int topDraw );
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virtual void __fastcall DrawBarContext( int iBar, int leftDraw, int topDraw );
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virtual void __fastcall DrawBarOperation( int iBar, int leftDraw, int topDraw );
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// DYNAMIC void __fastcall KeyDown(System::Word &Key, System::Classes::TShiftState Shift);
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public:
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__fastcall virtual TPanel(System::Classes::TComponent* AOwner);
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__fastcall ~TPanel();
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void InitialVars();
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int GetBarNum(){ return m_nBarNum; };
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// BOOL CheckModify( int iCheckType=CHECK_ALL );
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// void BackupModify();
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// void SetMelodyKey( int iKey );
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void SetBarFill( int iBar, int iFill );
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int FindStage( int iBar );
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void SetStageVar( int iStage, int iVar );
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bool SetFocusCell( int iBar, bool bSecond=false );
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int GetFocusChord( int& iMainKey, int& iAjustKey, int& iChordType );
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bool SetFocusChord( int iMainKey, int iAjustKey, int iChordType );
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bool HasChordSet();
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void DeleteAllChord();
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bool SetApartPos( int iBar, int iPoint, bool bPre=false );
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bool SetCombinePos( int iBar, int iPoint, bool bPre=false );
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};
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}
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using namespace BasePanelUnit;
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#endif
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