//--------------------------------------------------------------------------- #ifndef KeyBoardH #define KeyBoardH #include #include "PNGButton.hpp" #include "GlobalUnit.h" //--------------------------------------------------------------------------- class TKeyBoard : public TPanel { private: TPNGButton *m_PngClose; TImage *m_imgKeyboard; TPaintBox *m_pbKeyboard; struct { int xPos; TBitmap * pBmp; } m_aKey[12]; struct { int x1; int x2; int iKey; } m_aBlackHitTest[5]; bool m_bKeyDown; int m_nGroupWidth, m_nWhiteWidth, m_nBlackWidth, m_nBlackHeight, m_iPressGroup, m_iPressKey; TBitmap * m_pBmpWhiteDDown, * m_pBmpWhiteLDown, * m_pBmpWhiteRDown, * m_pBmpBlackDown; TPngImage * m_imgFirst, * m_imgSecond, * m_imgThird, * m_imgForth, * m_ImgClose, //¹Ø±Õ * m_ImgBrk; //¸ÖÇÙ±³¾° private: int KeyboardGetPressKey(int X, int Y); void __fastcall CloseClick(System::TObject* Sender); void __fastcall KeyboardPaint(TObject *Sender); void __fastcall KeyboardMouseUp(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y); void __fastcall KeyboardMouseMove(TObject *Sender, TShiftState Shift, int X, int Y); void __fastcall KeyboardMouseLeave(TObject *Sender); void __fastcall KeyboardMouseEnter(TObject *Sender); void __fastcall KeyboardMouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y); public: void __fastcall ShowKeyboard( bool bShow ); __fastcall TKeyBoard(TComponent* Owner); __fastcall ~TKeyBoard(); }; #endif