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//---------------------------------------------------------------------------
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#ifndef SwitchTextureFormH
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#define SwitchTextureFormH
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//---------------------------------------------------------------------------
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#include <System.Classes.hpp>
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#include <Vcl.Controls.hpp>
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#include <Vcl.StdCtrls.hpp>
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#include <Vcl.Forms.hpp>
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#include "ComboBoxComponent.h"
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#include "PNGButton.hpp"
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#include "TextButton.h"
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#include "CKBox.h"
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#include <Vcl.ExtCtrls.hpp>
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//---------------------------------------------------------------------------
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#include <Vcl.Buttons.hpp>
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#include "ListViewPattern.h"
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#include "GeneralDialogPanel.h"
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class TSwitchTextureForm : public TForm
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{
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__published: // IDE-managed Components
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TGeneralDialogPanel *m_BKGPanel;
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TTextButton *m_btnTry;
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TTextButton *m_btnCancel;
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TTextButton *m_btnInit;
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TLabel *m_lbIntro;
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TCKBox *m_ckPlay;
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TCKBox *m_ckReplaceProg;
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TLabel *m_lbOri;
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TShape *m_shapeOri;
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TShape *m_shapecheck;
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TCKBox *m_cbDrum;
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TLabel *m_lbProg;
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TLabel *m_lbType;
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TShape *m_ShapeProg;
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TShape *m_ShapeType;
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TLabel *m_lbTexture;
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TShape *m_ShapeTexture;
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TPanel *m_panType;
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TPanel *m_panProg;
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TPanel *m_panTexture;
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TShape *m_ShapeTitle;
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TLabel *Label1;
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TLabel *Label2;
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TLabel *Label3;
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TLabel *Label4;
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void __fastcall DoPartternInit(TObject *Sender);
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void __fastcall DoPartternUse(TObject *Sender);
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void __fastcall CurProgPlayClick(TObject *Sender);
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void __fastcall ReplaceProgClick(TObject *Sender);
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void __fastcall DrumClick(TObject *Sender);
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void __fastcall FormCreate(TObject *Sender);
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private: // User declarations
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bool m_bSubProg, m_bChan9, m_bSameType, m_bCollected;
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char m_cSegType, m_cFontCur, m_cProgCur,
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m_cProgOriBac, m_cProgOri, m_cProgOriType;
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TPROSTYLE *m_pStyleOri;
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char m_cChanOri, m_cSegNoOri;
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int m_InsIndex;
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TStageList* m_lstStages;
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int m_iPlayBar;
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vector<char*> m_VCType, m_VCProg;
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vector<char> m_VCProgSearch;
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VCPtInfo m_VCPtInfo;
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TPanelDB *m_btnCol, *m_btnSameType;
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TListViewBase *m_LstParttern, *m_LstProgType, *m_LstProg;
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void __fastcall DoPanelFocus(TObject *Sender);
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void __fastcall DoDrawBKG(TPanelDB *Sender, TCanvas *pCanvas, TRect rtBKG);
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int __fastcall DoTitle(TTableView *Sender);
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void __fastcall DoDrawBottom(TPanelDB *Sender, TCanvas *pCanvas, TRect rtBKG);
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int __fastcall DoBottom(TTableView *Sender);
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void __fastcall DoDrawTitle(TPanelDB *Sender, TCanvas *pCanvas, TRect rtBKG);
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void __fastcall DoDrawBtn(TPanelDB *Sender, TCanvas *pCanvas, TRect rtBKG);
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void __fastcall InitPtStyle( STYLELIST& lstStyles );
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void __fastcall InitPtIns( TPROSTYLE* info );
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void __fastcall ReleasePt();
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void __fastcall InitPtPanel();
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void __fastcall InitTypePanel();
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void __fastcall InitProgPanel();
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void __fastcall DoPtChanged(TObject *Sender);
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void __fastcall DoProgChanged(TObject *Sender);
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void __fastcall OnTextureChanged(TObject *Sender);
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public: // User declarations
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bool m_bSetCur;
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char m_cSetFont,
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m_cSetProg,
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m_cSetProgOri,
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m_cSetSegType,
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m_cSetSegNo,
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m_cSetchan,
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m_cSetVol,
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m_cSetVolOri;
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TPROSTYLE *m_pSetStyle;
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void __fastcall InitListPanel();
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__fastcall TSwitchTextureForm(TComponent* Owner,
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char iSegType, char iProgOri=-1,
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char iFontCur=-1, char iProgCur=-1,
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TPROSTYLE *pStyleOri=NULL, char chanOri=-1, char segNoOri=-1,
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TStageList* lstStages=NULL, int iPlayBar=-1);
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__fastcall ~TSwitchTextureForm();
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};
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//---------------------------------------------------------------------------
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extern PACKAGE TSwitchTextureForm *SwitchTextureForm;
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//---------------------------------------------------------------------------
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#endif
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