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//---------------------------------------------------------------------------
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#ifndef PlayTimePanelH
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#define PlayTimePanelH
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//#include <vcl.h>
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//---------------------------------------------------------------------------
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class TPlayTimePanel : public TPanel
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{
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private:
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int m_iTime[3],
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m_iLeft[3],
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m_iRight[3];
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MESSAGE void __fastcall WMEraseBkgnd(TWMEraseBkgnd &Message);
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BEGIN_MESSAGE_MAP
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MESSAGE_HANDLER(WM_ERASEBKGND, TWMEraseBkgnd, WMEraseBkgnd)
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END_MESSAGE_MAP(TPanel)
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protected:
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virtual void __fastcall CreateWnd();
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virtual void __fastcall Paint();
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public:
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__fastcall TPlayTimePanel(TComponent *Owner);
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__fastcall ~TPlayTimePanel();
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void __fastcall SetTime( int iTime[3] );
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__published:
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};
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#endif
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