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//---------------------------------------------------------------------------
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#ifndef KeyBoardH
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#define KeyBoardH
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#include <vcl.h>
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#include "PNGButton.hpp"
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#include "GlobalUnit.h"
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//---------------------------------------------------------------------------
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class TKeyBoard : public TPanel
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{
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private:
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TPNGButton *m_PngClose;
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TImage *m_imgKeyboard;
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TPaintBox *m_pbKeyboard;
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struct {
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int xPos;
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TBitmap * pBmp;
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} m_aKey[12];
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struct {
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int x1;
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int x2;
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int iKey;
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} m_aBlackHitTest[5];
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bool m_bKeyDown;
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int m_nGroupWidth,
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m_nWhiteWidth,
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m_nBlackWidth,
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m_nBlackHeight,
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m_iPressGroup,
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m_iPressKey;
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TBitmap * m_pBmpWhiteDDown,
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* m_pBmpWhiteLDown,
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* m_pBmpWhiteRDown,
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* m_pBmpBlackDown;
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TPngImage * m_imgFirst,
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* m_imgSecond,
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* m_imgThird,
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* m_imgForth,
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* m_ImgClose, //¹Ø±Õ
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* m_ImgBrk; //¸ÖÇÙ±³¾°
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private:
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int KeyboardGetPressKey(int X, int Y);
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void __fastcall CloseClick(System::TObject* Sender);
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void __fastcall KeyboardPaint(TObject *Sender);
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void __fastcall KeyboardMouseUp(TObject *Sender, TMouseButton Button, TShiftState Shift,
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int X, int Y);
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void __fastcall KeyboardMouseMove(TObject *Sender, TShiftState Shift, int X, int Y);
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void __fastcall KeyboardMouseLeave(TObject *Sender);
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void __fastcall KeyboardMouseEnter(TObject *Sender);
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void __fastcall KeyboardMouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift,
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int X, int Y);
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public:
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void __fastcall ShowKeyboard( bool bShow );
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__fastcall TKeyBoard(TComponent* Owner);
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__fastcall ~TKeyBoard();
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};
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#endif
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